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Updated textures and elevation files for Tacview now available

Posted: Tue Apr 28, 2020 5:10 am
by Dimitris
Hi all,

You can now download updated high-resolution texture and elevation tiles for Tacview, for use with CMO.

Links and instructions here: https://www.warfaresims.com/?page_id=1876

Please don't be a bandwidth hog, take only the files you will need.

Thanks.

RE: Updated textures and elevation files for Tacview now available

Posted: Tue Apr 28, 2020 7:09 am
by darkhelix
Is it possible to download the Sentinel 2 tiles for the world so that we don't have to wait for the sim to load them in, similar to using Ortho tiles in flight simulators.
I don't own Tacview but the loadtimes for the tiles is annoying.
Thanks

RE: Updated textures and elevation files for Tacview now available

Posted: Fri May 01, 2020 2:36 pm
by pclaurent
Can't use bathymetry data or textures with Steam version. Copying files in C:\Program Files (x86)\Steam\steamapps\common\Tacview\Data\Terrain\Textures has no effect. Also tried ..\AppData\Roaming\Tacview\Data\Terrain\Textures.
Textures are not visible, and elevation data are not used.
Are there any special instructions for Steam?

RE: Updated textures and elevation files for Tacview now available

Posted: Fri May 01, 2020 2:39 pm
by Dimitris
Hi,

We made a mistake in the path instructions, it has been fixed now. Please take a look: https://www.warfaresims.com/?page_id=1876

RE: Updated textures and elevation files for Tacview now available

Posted: Sat May 02, 2020 6:35 am
by pclaurent
OK, works fine after Tacview update (1.8.3). Tx

RE: Updated textures and elevation files for Tacview now available

Posted: Thu Oct 15, 2020 9:57 pm
by Fritz1776
Having an issue with the SRTM30 files. A bunch of them aren't downloading, instead showing up as a webpage full of gibberish characters in one or no language. e120s60 for example. Is this something I'm doing wrong, or what?

Edit: byassed the issue by saving the webpages to the folder. Still annoying. Also, .zip file for the satellite images perhaps? I'm happy to tolerate a slow download if it means less clicking.

RE: Updated textures and elevation files for Tacview now available

Posted: Thu Oct 15, 2020 10:14 pm
by KnightHawk75
If you are grabbing them from here: http://warfaresims.slitherine.com/Tacview_SRTM30/
Are you right clicking and saving as (or otherwise doing a save link as action in whatever browser).. vs clicking on the file, which may try and just display it in the browser.

RE: Updated textures and elevation files for Tacview now available

Posted: Sun Nov 29, 2020 4:35 pm
by MausMan2
I also had issues with pulling files from this site. Using chrome here. right-click on one of the srtm files and I only see open link or save link. I pick open link in a new window and it instantly downloads for me. Good, but on some files, not sure how many, you only see the un-readable file content.
Example: e020n40.Bathymetry.strm downloads -fine, but the next one, e020n90.Bathymetry.strm, you get the gibberish.

RE: Updated textures and elevation files for Tacview now available

Posted: Wed Dec 09, 2020 7:00 pm
by rbilheimer
Ok, here is a dumb question. I don't want to be a bandwidth hog as referenced above. How do you know which files you need?

RE: Updated textures and elevation files for Tacview now available

Posted: Fri Dec 11, 2020 7:08 am
by O.Schmidt
I downloaded the elevation data and can only say that it is not displayed correctly! looks like gibberish!

RE: Updated textures and elevation files for Tacview now available

Posted: Fri Jan 01, 2021 7:31 am
by chrisol
There aren't dumb questions !

From the Tacview wiki here: https://tacview.fandom.com/wiki/Technical_Reference_-_Terrain_Textures

Tacview requires tiles named like N06E099 where (6,99) is the latitude, longitude coordinates of the bottom-left corner.

So going through the link at the start of this thread you will see a long list of filenames with that appearance. To download the ones you want I'd suggest opening up the scenario you intend to play and checking the latitude and longitude from the Command information (either by the cursor or at the bottom of the screen), and then downloading the tiles that cover the area you are playing in. Obviously quite a bit easier for smaller scenarios (rather than the Pacific rim !), and once you've started you can easily spot the pattern for adjacent tiles. Opening and closing the 3d view allows you to check.

Hope this helps.

RE: Updated textures and elevation files for Tacview now available

Posted: Wed Jan 13, 2021 2:01 pm
by fire-fox
Look's like all the ####n90.Bathymetry.srtm files are corrupt. instead of downloading file loads a unreadable script in browser.

RE: Updated textures and elevation files for Tacview now available

Posted: Sat Feb 27, 2021 4:33 pm
by tipsypo
I downloaded the elevation data and can only say that it is not displayed correctly! looks like gibberish!

Just got CMO (played CMANO briefly in the past) and I second this. It also seems as though there are two terrain layers getting shown one above the other? I do have some screenshots taken from the "Flight Tutorial - AAW 2 - Realistic Detection and Intercept" scenario that I could show but the forum does not allow me to do so.

RE: Updated textures and elevation files for Tacview now available

Posted: Sat Feb 27, 2021 6:10 pm
by KnightHawk75
ORIGINAL: tipsypo
I downloaded the elevation data and can only say that it is not displayed correctly! looks like gibberish!

Just got CMO (played CMANO briefly in the past) and I second this.
Bathymetry
Did you try SaveAs (usually a right click option in most browsers) on those files in your browser?
fb.asp?m=4956425

RE: Updated textures and elevation files for Tacview now available

Posted: Sun Feb 28, 2021 6:32 pm
by tipsypo
Yeh I realised that I needed to "save link as" them as soon as I saw one being opened up in the web-browser rather than downloaded.
But the problem is that once downloaded and then installed they look like gibberish in-game.

RE: Updated textures and elevation files for Tacview now available

Posted: Sat Apr 17, 2021 10:09 am
by Tricker
Anyone able to get the terrain files to look correct in tacview? If I select "real terrain" after following the path for the files, the terrain looks terrible. Should I just leave it as auto?