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Reinforcements by events

Posted: Tue Apr 28, 2020 2:25 pm
by Tulius Hostilius
When a country gets a free units by events, if the unit doesn’t have a place to be placed (pardon me the redundancy), does it appear on a latter turn?

I have the idea that it doesn’t.

RE: Reinforcements by events

Posted: Tue Apr 28, 2020 7:24 pm
by ElvisJJonesRambo
Can you be more specific & give an example? If it's normal reinforcements, they can be delayed to a future turn when physical space is available. (say Japan for example on those island deterministic pieces)

RE: Reinforcements by events

Posted: Tue Apr 28, 2020 8:03 pm
by Tulius Hostilius
ORIGINAL: ElvisJJonesRambo

Can you be more specific & give an example? If it's normal reinforcements, they can be delayed to a future turn when physical space is available. (say Japan for example on those island deterministic pieces)


If you are mentioning the units that are in the schedule/production queue, yes, with those three aren’t problems.

I mean free units from scripts that don’t appear in the production queue. The space isn’t available (that is common in small islands in the pacific), and the unit can’t be deployed in the turn that the script triggers.

For instance, the case of the deployment of the US “3rd MarDiv” in Samoa, in 1942.

RE: Reinforcements by events

Posted: Tue Apr 28, 2020 8:33 pm
by ElvisJJonesRambo
ah, non-player placed, now I get you. Not sure, buddy. Would need to test.

Repeat, Not sure.


Image

RE: Reinforcements by events

Posted: Wed Apr 29, 2020 2:56 pm
by Hubert Cater
No unfortunately, if they cannot be placed, they are then essentially skipped.

RE: Reinforcements by events

Posted: Wed Apr 29, 2020 5:27 pm
by Tulius Hostilius
ORIGINAL: Hubert Cater

No unfortunately, if they cannot be placed, they are then essentially skipped.

Thanks, Hubert!