Problem (bug) with filing up depleted squadrons equipped with short range aircraft...
Posted: Tue Apr 29, 2003 12:27 pm
Hi all,
There is serious problem (bug) with filing up depleted squadrons that have
aircraft with short range...
This is especially true for Japanese player since Turk is very far away and,
for example, F1M2 "Pete" can't reach any base from there.
The only way is to send ships to Turk which is very very awkward.
IMHO, following rules should be introduced:
a)
If there are replacement aircraft in pool.
b)
And if that aircraft type is missing in active squadron(s) at frontline.
c)
And if that aircraft type has too short range to travel to those active
squadron(s) at frontline.
The aircraft in question should be created as squadron remnant and it should
be user movable (in other words Japanese player, for example, would take empty
AV and load all those remnants at Turk and it move them manually).
What do you think gentleman?
Leo "Apollo11"
There is serious problem (bug) with filing up depleted squadrons that have
aircraft with short range...
This is especially true for Japanese player since Turk is very far away and,
for example, F1M2 "Pete" can't reach any base from there.
The only way is to send ships to Turk which is very very awkward.
IMHO, following rules should be introduced:
a)
If there are replacement aircraft in pool.
b)
And if that aircraft type is missing in active squadron(s) at frontline.
c)
And if that aircraft type has too short range to travel to those active
squadron(s) at frontline.
The aircraft in question should be created as squadron remnant and it should
be user movable (in other words Japanese player, for example, would take empty
AV and load all those remnants at Turk and it move them manually).
What do you think gentleman?
Leo "Apollo11"