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2vs2
Posted: Wed May 06, 2020 4:54 am
by mukiblejlok
i think this game would be awsome with hughe maps an option to play 2vs2 mp

RE: 2vs2
Posted: Thu May 07, 2020 9:06 am
by Divadov
It' hard to meet 1vs1, so 2vs2 [;)]
RE: 2vs2
Posted: Thu May 07, 2020 10:10 am
by ineffable
Try coop play - 2vsAI
RE: 2vs2
Posted: Thu May 07, 2020 10:31 am
by mukiblejlok
yea but i think AI is not challenging

RE: 2vs2
Posted: Thu May 07, 2020 1:14 pm
by ineffable
Stick this in your C:\Documents\My Games\CloseCombatTheBloodyFirst\Maps folder and try to smoke it as the US
RE: 2vs2
Posted: Sat May 09, 2020 5:07 pm
by flapjack484
So I just copy that into campaign/main/data/maps and it improves the AI?
RE: 2vs2
Posted: Sat May 09, 2020 6:15 pm
by ineffable
No, just a custom scenario where the GE AI has many more assets than the US. Fairly simple to create battles, ops even campaigns designed so the side intended to be played by the AI is a much stronger challenge. I'm enjoying a GC where, via scripting, I only control one unit in my company while the AI controls the rest of my force vs. an AI controlled GE/IT.
The point is there are different play options other than the stock battles, ops & camps. EG. you can script battles to start immediately after entering the Deploy phase for a taste of what it's like as the AI to play from a default setup.