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June 4
Posted: Thu May 07, 2020 12:28 pm
by Astyreal
Is that official ?
RE: June 4
Posted: Thu May 07, 2020 12:38 pm
by OldSarge
I hope so! An instant purchase.

RE: June 4
Posted: Thu May 07, 2020 1:20 pm
by devoncop
What is the source ?....Edit : Confirmed in the Matrix newsletter that just arrived in my e-mail. [&o]
No price as yet.
If true it is the best news of the year gaming wise for me. My birthday the end of May and my lovely wife has promised to get it me when it comes out.....the stars are indeed aligning...[:)]
RE: June 4
Posted: Thu May 07, 2020 1:51 pm
by YogSogoth
This would certainly be an excellent news, but but there is no official trace anywhere. Source?
Edit: just read the reference to the newsletter, thanks.
RE: June 4
Posted: Thu May 07, 2020 4:39 pm
by OldSarge
ORIGINAL: devoncop
If true it is the best news of the year gaming wise for me. My birthday the end of May and my lovely wife has promised to get it me when it comes out.....the stars are indeed aligning...[:)]
Happy birthday! What a thoughtful wife! With the stars lining up, it might be time to pick up a lotto ticket or two. [:)]
RE: June 4
Posted: Thu May 07, 2020 5:04 pm
by devoncop
ORIGINAL: OldSarge
ORIGINAL: devoncop
If true it is the best news of the year gaming wise for me. My birthday the end of May and my lovely wife has promised to get it me when it comes out.....the stars are indeed aligning...[:)]
Happy birthday! What a thoughtful wife! With the stars lining up, it might be time to pick up a lotto ticket or two. [:)]
I won the lotto several times over in 1994 when I married her but thanks for the advance birthday wishes
As for Shadow Empire ist seems it is being rapidly patched and improved almost every day....
Roll on release day !
RE: June 4
Posted: Thu May 07, 2020 6:16 pm
by Culthrasa
Can't wait

Might even schedule some days off to do a deep dive

RE: June 4
Posted: Thu May 07, 2020 10:52 pm
by KingHalford
Great news! Instant purchase from me too, it's the most interesting and involving game I've played in many years.
I really think it might well be a gateway drug for 4x players to get more into wargaming, and perhaps visa versa too.
RE: June 4
Posted: Fri May 08, 2020 6:00 am
by olin0111
Day 1 purchase for me. Looking forward to playing!
RE: June 4
Posted: Fri May 08, 2020 7:17 am
by koplinsol
Take my money.
RE: June 4
Posted: Tue May 12, 2020 12:30 pm
by Bleek
I'm in, love the concept and detail. [8D]
RE: June 4
Posted: Tue May 12, 2020 2:17 pm
by nukkxx5058
[&o][&o][&o][&o][&o][&o][&o][&o][&o][&o][&o][&o][&o][&o][&o]
RE: June 4
Posted: Wed May 13, 2020 12:28 am
by balto
Even if this is not the truth, I still achieved a massive erection. June 4th (Thursday) is great, I will take off that Friday.
RE: June 4
Posted: Wed May 13, 2020 9:25 am
by CustoV131
I'll make up my mind when I know what it will cost.
I like what I'm seeing mostly, but I also see room for improvement. Seeing Youtubers with many hours in the game not being able to find info reliably (despite having access to the huge manual) is a point of concern for me. Also reminders or an urgent cases popup for goals you set (promise you make to fulfill certain requirements ans so on) seems necessary, since people keep missing their goals because they are out of sight. Especially since everything reacts slowly in the game (which I like) and you have to take actions turns in advance to arrive at desired results.
Complicated and thus more realistic games, yes please.
Unnecessary complicated games, no thank you.
RE: June 4
Posted: Thu May 14, 2020 8:32 am
by KingHalford
ORIGINAL: CustoV131
I'll make up my mind when I know what it will cost.
I like what I'm seeing mostly, but I also see room for improvement. Seeing Youtubers with many hours in the game not being able to find info reliably (despite having access to the huge manual) is a point of concern for me. Also reminders or an urgent cases popup for goals you set (promise you make to fulfill certain requirements ans so on) seems necessary, since people keep missing their goals because they are out of sight. Especially since everything reacts slowly in the game (which I like) and you have to take actions turns in advance to arrive at desired results.
Complicated and thus more realistic games, yes please.
Unnecessary complicated games, no thank you.
I think it's fair here to point out that the game manual is currently unfinished: certainly the one I had access to since I got hold of the first preview copy has changed quite drastically in the last iteration. Just speaking for myself here, but I mostly struggled to find information in my Let's Play series because I was learning to play the game as I was going. If you watch DasTactic's latest series he displays a very thorough understanding of even the most complex of the game mechanics, so it's perfectly do-able.
In my opinion the game isn't over complex and all the information you need can be found. It's not always in the most intuitive place, I can agree with that, but it's there and just requires a little exploration, which is something I can credit most gamers with enough intelligence to do. That being said, I do understand that people's time is limited and that the easier something is to find, the better. I'm sure the game will continue to evolve as more feedback comes in!
Currently the most complex and difficult to understand system is logistics. I think Das has a fair understanding of it (there's a post on this board where he breaks down exactly why a seemingly unfathomable issue happened, and that's because the game is complex enough to allow for some unusual cases.
RE: June 4
Posted: Thu May 14, 2020 5:30 pm
by CustoV131
ORIGINAL: KingHalford
I think it's fair here to point out that the game manual is currently unfinished: certainly the one I had access to since I got hold of the first preview copy has changed quite drastically in the last iteration. Just speaking for myself here, but I mostly struggled to find information in my Let's Play series because I was learning to play the game as I was going. If you watch DasTactic's latest series he displays a very thorough understanding of even the most complex of the game mechanics, so it's perfectly do-able.
In my opinion the game isn't over complex and all the information you need can be found. It's not always in the most intuitive place, I can agree with that, but it's there and just requires a little exploration, which is something I can credit most gamers with enough intelligence to do. That being said, I do understand that people's time is limited and that the easier something is to find, the better. I'm sure the game will continue to evolve as more feedback comes in!
Currently the most complex and difficult to understand system is logistics. I think Das has a fair understanding of it (there's a post on this board where he breaks down exactly why a seemingly unfathomable issue happened, and that's because the game is complex enough to allow for some unusual cases.
That is good and encouraging information. Thanks!