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Is the armor angle calculated like this?
Posted: Sat May 09, 2020 4:36 am
by Nomada_Firefox
If a vehicle uses 35°, is the angle 90-35=55?
RE: Is the armor angle calculated like this?
Posted: Sat May 09, 2020 6:41 am
by SchnelleMeyer
Steve already explained this in one of your other posts:
"The angle value in the game is 'angle from vertical' so a vertical plate (90 degrees from horizontal) would be a 0 angle in the data file. A plate at 60 degrees from horizontal would be 30 degrees from vertical, etc."
RE: Is the armor angle calculated like this?
Posted: Sat May 09, 2020 8:53 am
by Nomada_Firefox
ORIGINAL: SchnelleMeyer
Steve already explained this in one of your other posts:
"The angle value in the game is 'angle from vertical' so a vertical plate (90 degrees from horizontal) would be a 0 angle in the data file. A plate at 60 degrees from horizontal would be 30 degrees from vertical, etc."
Yes but I am not god.
Is correct or incorrect my question? yes or no.
RE: Is the armor angle calculated like this?
Posted: Sat May 09, 2020 11:41 am
by SteveMcClaire
It depends on your data source -- if your data source is giving the angle 'from vertical' then you can just use those values. If it is 'from horizontal' then you need to do 90 - angle.
If you're not sure then you need to look at the vehicle in question. Is the 35 degree plate in question closer to 'straight up and down' or 'lying flat?' If 'up and down' then it's 35 degrees from vertical. If the plate is closer to 'lying flat' then it's 35 degrees from horizontal.
RE: Is the armor angle calculated like this?
Posted: Sun May 10, 2020 5:33 am
by Nomada_Firefox
Thanks by the aclaration, it is good for the my TBF modding faq.
RE: Is the armor angle calculated like this?
Posted: Mon May 25, 2020 5:24 am
by Nomada_Firefox
I have added new pavement elements in my web site and updated the faq and convert maps guide.