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1.00.07U10: Red characters for resources

Posted: Sat May 09, 2020 8:26 pm
by ncc1701e
My German merchant navy has been destroyed so I am lacking ships now.

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RE: 1.00.07U10: Red characters for resources

Posted: Sat May 09, 2020 8:27 pm
by ncc1701e
But, to see the impact on the incoming resources, would it be possible to highlight in red characters where there is a problem?

Thanks

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RE: 1.00.07U10: Red characters for resources

Posted: Sun May 10, 2020 1:40 am
by AlvaroSousa
Why didn't you turn off the lane?

RE: 1.00.07U10: Red characters for resources

Posted: Sun May 10, 2020 4:38 am
by ncc1701e
Ha ha good joke, when you lose half of your merchant marine in one turn. You have absolutely not the possibility to do anything.

But, after one turn, my PP production is still unchanged despite I am lacking 3 merchant ships. How is it possible?

RE: 1.00.07U10: Red characters for resources

Posted: Sun May 10, 2020 4:51 am
by Uxbridge
Seems like a variant of my problem.

RE: 1.00.07U10: Red characters for resources

Posted: Sun May 10, 2020 6:03 am
by ncc1701e
This one you mean:
https://www.matrixgames.com/forums/tm.asp?m=4809509

Except here this is vanilla version of the game. [;)]

RE: 1.00.07U10: Red characters for resources

Posted: Sun May 10, 2020 6:09 am
by sveint
Historically the iron ore route was never heavily raided, it just wasn't practical. Norwegian coastal waters just aren't like any other. I have no idea why this always figures so prominently in WW2 games.

I can't find any sources online, but I am 100% certain the ore deliveries was never seriously hindered off the Norwegian coast.

RE: 1.00.07U10: Red characters for resources

Posted: Sun May 10, 2020 7:13 am
by Uxbridge
ncc1701e, yes, that was the thread I was refering to. But, as you implied, I had a different issue. With the night's sleep still in my eyes, I didn't notice it was only a red number, not a negative red number, tending me to think it was a related problem.

RE: 1.00.07U10: Red characters for resources

Posted: Sun May 17, 2020 5:28 pm
by ncc1701e
Alvaro, there is a problem in my current PBEM game. I have ZERO merchant marines. There is ABSOLUTELY ZERO impact on my production (Sweden route is still open).

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RE: 1.00.07U10: Red characters for resources

Posted: Sun May 17, 2020 8:02 pm
by AlvaroSousa
Of course it does I can see it on the screen.

It's March 1940 and you have 208 with a 1.16 EM with conquered resources in Poland, Denmark, Norway (maybe), Netherlands, and possibly Belgium.

In the opening turn of the 1939 scenario Germany starts with a 205 production and x1.02 EM.

RE: 1.00.07U10: Red characters for resources

Posted: Mon May 18, 2020 2:23 pm
by ncc1701e
Okay so there is really something I do not catch. Let me take few screenshots because I don't think I am clear enough.

RE: 1.00.07U10: Red characters for resources

Posted: Fri May 22, 2020 12:37 pm
by ncc1701e
ORIGINAL: Alvaro Sousa

Of course it does I can see it on the screen.

It's March 1940 and you have 208 with a 1.16 EM with conquered resources in Poland, Denmark, Norway (maybe), Netherlands, and possibly Belgium.

In the opening turn of the 1939 scenario Germany starts with a 205 production and x1.02 EM.

I fail to understand the values in the Convoys and Escorts screen. It always displays the trade value of 25 production between Sweden and Germany. Whereas, if there is no MM left, the real value is not this one. What is the formula you are applying in this case?

RE: 1.00.07U10: Red characters for resources

Posted: Fri May 22, 2020 4:22 pm
by AlvaroSousa
The trade screen just shows you what the trade is regardless if it gets through.