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Bugs in 1.12.05
Posted: Tue May 12, 2020 4:11 pm
by Jsto0033
Hi
I just got my turn back... and now I wonder what the *** is my Labor Detachment doing there in the middle of a Soviet Kettle…??
RE: Bugs in 1.12.05
Posted: Tue May 12, 2020 4:33 pm
by Telemecus
I think it was possible to leave a construction battalion isolated in v1.11? But on turn 2 the railhead could not have reached there on turn 1 for the labour detachments to start repairing from there anyway? So does look like a bug to me.
Does the return to HQ button still work on the labour detachments even when isolated?
RE: Bugs in 1.12.05
Posted: Tue May 12, 2020 4:41 pm
by morvael
Need a save.
RE: Bugs in 1.12.05
Posted: Tue May 12, 2020 6:46 pm
by Jsto0033
Hi Marvael
Where can I send the "save file" to? And by the way. I have also noted a bug in a second game I´m playing for the moment. Some of the Hungarien unit is frozen here in turn 2. See the attached file.
Best regards
Jens Chr.
RE: Bugs in 1.12.05
Posted: Tue May 12, 2020 7:05 pm
by Telemecus
ORIGINAL: Jsto0033
Hi Marvael
Where can I send the "save file" to? And by the way. I have also noted a bug in a second game I´m playing for the moment. Some of the Hungarien unit is frozen here in turn 2. See the attached file.
Best regards
Jens Chr.
If started in v1.12 the scenario data is now that the Hungarian units unfreeze on turn 4. Surprise for me to see that in a recent game I saw started on it. If you look at the pop ups you will see it stating what turn the Hungarian units now unfreeze on.
RE: Bugs in 1.12.05
Posted: Tue May 12, 2020 7:15 pm
by redrum68
ORIGINAL: Jsto0033
Hi Marvael
Where can I send the "save file" to? And by the way. I have also noted a bug in a second game I´m playing for the moment. Some of the Hungarien unit is frozen here in turn 2. See the attached file.
Best regards
Jens Chr.
Yeah, I think this is somehow intentional in v1.12 but seems like a really bad design decision as now the soviets can raid into Hungry while the frozen units stand there watching...
RE: Bugs in 1.12.05
Posted: Wed May 13, 2020 3:55 am
by morvael
ORIGINAL: Jsto0033
Hi
I just got my turn back... and now I wonder what the *** is my Labor Detachment doing there in the middle of a Soviet Kettle…??
Most likely a bug, when placing those units they should check whether given hex is supplied. But I'm pretty sure they were doing just that. Will look at it.
RE: Bugs in 1.12.05
Posted: Wed May 13, 2020 7:48 pm
by Jsto0033
ORIGINAL: Telemecus
I think it was possible to leave a construction battalion isolated in v1.11? But on turn 2 the railhead could not have reached there on turn 1 for the labour detachments to start repairing from there anyway? So does look like a bug to me.
Does the return to HQ button still work on the labour detachments even when isolated?
Yes. The return to HQ button still work on the labour detachments. Even when it is isolated [:)] So this little bug did not ruined our game [:)]
RE: Bugs in 1.12.05
Posted: Thu May 14, 2020 1:28 am
by Bozo_the_Clown
Most likely a bug, when placing those units they should check whether given hex is supplied. But I'm pretty sure they were doing just that. Will look at it.
I noticed it too. Bad bug that will break the game.
RE: Bugs in 1.12.05
Posted: Mon May 18, 2020 4:11 pm
by morvael
Hopefully fixed this. Units were checking if they are close to railhead, but somehow that also enabled OOS locations to be selected. I have fixed that bug for next version.
RE: Bugs in 1.12.05
Posted: Sun May 31, 2020 12:17 pm
by sillyflower
ORIGINAL: redrum68
Yeah, I think this is somehow intentional in v1.12 but seems like a really bad design decision as now the soviets can raid into Hungry while the frozen units stand there watching...
Which is why I don't raid into Hungary. It is bad manners to exploit a bug/stupid rule adversely affecting one's opponent
RE: Bugs in 1.12.05
Posted: Mon Jun 01, 2020 7:56 pm
by Ridgeway
I thought if the Soviets enter Hungary, all the Hungarians activate. There used to be a bug where a border unit would retreat into Hungary and trigger this.
RE: Bugs in 1.12.05
Posted: Mon Jun 01, 2020 7:58 pm
by Telemecus
ORIGINAL: Ridgeway
I thought if the Soviets enter Hungary, all the Hungarians activate. There used to be a bug where a border unit would retreat into Hungary and trigger this.
That only happens if the soviet units are in supply. Isolated units do not trigger frozen Hungarian units to activate.