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The TOAW Encyclopedia Project: Vol. III (WWII) Pacific
Posted: Sat May 16, 2020 5:52 pm
by Hellen_slith
Here is part of the TOC for WWII briefings-the Pacific. Note, in the below, the column "Folder" -- that is the "scenario folder" in which they are found (at least on my machine--your mileage may vary). I'm going to start listing them all into this grid, then post the briefings as I can get to them. Can't wait to do that one by Norm Koger, I have never noticed that scenario before this. I did not know he was credited with that scene. Anyway, here we go with WWII! Enjoy!
PS: if you notice that I miss a Pacific scene, please let me know so that I can be sure to add it to the list. I'll do East Front / West Front scenes in another post. Thanks!
PPS: someday, I will put all of scenes into a comprehensive excell file like this and post it
in mean time I post portions as I do them (sorry, still hard to type--a bum Ulnar nerve in one hand LoL

RE: The TOAW Encyclopedia Project: Vol. III (WWII)
Posted: Tue May 19, 2020 11:36 am
by Hellen_slith
RE: The TOAW Encyclopedia Project: Vol. III (WWII)
Posted: Wed May 20, 2020 9:09 am
by Hellen_slith
RE: The TOAW Encyclopedia Project: Vol. III (WWII)
Posted: Thu May 21, 2020 7:39 am
by Hellen_slith
RE: The TOAW Encyclopedia Project: Vol. III (WWII)
Posted: Fri May 22, 2020 11:36 am
by Hellen_slith
RE: The TOAW Encyclopedia Project: Vol. III (WWII)
Posted: Sat Aug 15, 2020 6:57 pm
by Hellen_slith
posted updated ToC for WWII - Pacific Theater
RE: The TOAW Encyclopedia Project: Vol. III (WWII)
Posted: Sun Aug 16, 2020 5:52 pm
by Hellen_slith
One thing I notice about these Pacific Theater scenarios is that very few carry the label of having been created specifically for TOAW4. (Yes I know Fall Grun etc. are not Pacific, will move those)
Some are labeled as developed in TOAW3 (or earlier(?) I am not familiar with the nuances of naval warfare as modeled in TOAW4 (as opposed to earlier versions), so I cannot speak for the playability of the earlier done scenarios, except for the older Guadalcanal scene (which definitely needs revision).
Some scenes state just "version 1"...of which TOAW, I'm not sure; judging by dates, they may have been for an early TOAW4.
So, I will focus briefings here to those scenes which indicate specific design in TOAW4, or to scenes which are well known as having playability (or not) even if they were “ported” into TOAW4 w/o change.
Updating the older scenes would be a project for future, to make sure they work properly in TOAW4.
PS I see now some confusion in my grid b/w Harvey's Operation MI and Bob's Midway....will correct that when I figure out my error with those.
RE: The TOAW Encyclopedia Project: Vol. III (WWII)
Posted: Sun Aug 16, 2020 5:55 pm
by Hellen_slith
Savo Island 1942
https://drive.google.com/file/d/13GjsW7 ... sp=sharing
Fun little 2 or 3 mover at most, good beer & pretzels for a hot afternoon against PO. Easy to play in an hour or so.
RE: The TOAW Encyclopedia Project: Vol. III (WWII)
Posted: Mon Aug 17, 2020 12:31 pm
by Hellen_slith
Cape Esperance 1942
https://drive.google.com/file/d/1Obov08 ... sp=sharing
Another quickie scene, two-mover around Guadalcanal. WiTP it ain't; TOAW better for land warfare.
RE: The TOAW Encyclopedia Project: Vol. III (WWII)
Posted: Tue Aug 18, 2020 1:29 pm
by Hellen_slith
And the "Grand-Daddy" of the Pacific scenes, Pacific at War
https://drive.google.com/file/d/1I51i2z ... sp=sharing
Larry has done several AARs of this scene, some the links to his AARs follow
Play test AAR from TOAWIII days (includes comments from Designer Author Mr. Harvey)
https://www.matrixgames.com/forums/tm.asp?m=3764278
another nicely done AAr by Larry, from a TOAW4 play (against Mr. Harvey) is\
https://www.matrixgames.com/forums/tm.a ... age=1&key=
RE: The TOAW Encyclopedia Project: Vol. III (WWII)
Posted: Tue Aug 18, 2020 2:26 pm
by Hellen_slith
Throwing this AAR out there for Bob's Pearl Harbor while I'm in III forums
https://www.matrixgames.com/forums/tm.asp?m=3770284
RE: The TOAW Encyclopedia Project: Vol. III (WWII)
Posted: Mon May 24, 2021 10:05 am
by Hellen_slith
Bump for the new guy

RE: The TOAW Encyclopedia Project: Vol. III (WWII) Pacific
Posted: Thu Jul 01, 2021 10:27 pm
by Hellen_slith
Just trying to lower the noise to signal in here.
You're coming in 1 x 1 ... no, wait, that signal is lost.
Have some Scenario Briefings from the game, which I have modified
so as to make them easier to read. Yes, I stole them.
Oh wait again ... Fair Use doctrine.
There are ways to "imbed" these modified briefings into the game;
some day when I have time I'll show ya how.
Problem? Sue me.
Re: The TOAW Encyclopedia Project: Vol. III (WWII) Pacific
Posted: Wed Jan 10, 2024 6:52 pm
by Khanti
Hellen_slith wrote: Sat May 16, 2020 5:52 pm
Here is part of the TOC for WWII briefings-the Pacific.
(...)
PPS: someday, I will put all of scenes into a comprehensive excell file like this and post it
in mean time I post portions as I do them (sorry, still hard to type--a bum Ulnar nerve in one hand LoL
Thank you for your effort to prevent those scenarios from fading away.
I'm rather sure it's not the "fair use" doctrine, but "non commercial use" but keep it up.
My full statement is:
In general, modding a video game files for personal use or for non-commercial purposes is mostly considered legal (in most parts of the world), as it falls under the category of Fair Use or Non-Commercial Use.
Anyway: copyright is the legal concept that works — art, writing, images, music, and more — belong to the people who create them. According to copyright law, any original content you create and record in a lasting form is your own intellectual property. This means other people can't legally copy your work and PRETEND it's their own. They can't make money from the things you create either.
From this short point of view it's pretty clear that is completely legal to use other's people work under few conditions:
1. Attribution: You must credit the creator in order to use, copy or share the content. You must also indicate what changes were made by you.
2. Fair Use (statutory provision allowing the limited use of copyrighted materials without permission or license fees in certain circumstances): but it's mostly not a case in modified scenarios, as you use others work as a whole and fair use is originally limited to use parts of work.
3. Non-Commercial: You can't make a profit from the content. This is key attribute. It's obvious to games community that
published modifications are free and no one pays their creators. No one can be forced also to pay authors of Derivative Works (modified modifications).
So as long, as people strict to this rules, is obviously legal and moral to publish others people work, unless the original author explicitly forbids it. Why it is also moral? See point 1: You must credit the creator and not pretend that all this is your work. Some people seem to not understand the concept of copyright and claim that modifications cannot be published without the author's consent. But if the author has not indicated that he does not wish to have his work used and the modified content published, the above applies.
Re: The TOAW Encyclopedia Project: Vol. III (WWII) Pacific
Posted: Sat Jan 13, 2024 2:55 pm
by IslandInland
Khanti wrote: Wed Jan 10, 2024 6:52 pm
Hellen_slith wrote: Sat May 16, 2020 5:52 pm
Here is part of the TOC for WWII briefings-the Pacific.
(...)
PPS: someday, I will put all of scenes into a comprehensive excell file like this and post it
in mean time I post portions as I do them (sorry, still hard to type--a bum Ulnar nerve in one hand LoL
Thank you for your effort to prevent those scenarios from fading away.
I'm rather sure it's not the "fair use" doctrine, but "non commercial use" but keep it up.
My full statement is:
In general, modding a video game files for personal use or for non-commercial purposes is mostly considered legal (in most parts of the world), as it falls under the category of Fair Use or Non-Commercial Use.
Anyway: copyright is the legal concept that works — art, writing, images, music, and more — belong to the people who create them. According to copyright law, any original content you create and record in a lasting form is your own intellectual property. This means other people can't legally copy your work and PRETEND it's their own. They can't make money from the things you create either.
From this short point of view it's pretty clear that is completely legal to use other's people work under few conditions:
1. Attribution: You must credit the creator in order to use, copy or share the content. You must also indicate what changes were made by you.
2. Fair Use (statutory provision allowing the limited use of copyrighted materials without permission or license fees in certain circumstances): but it's mostly not a case in modified scenarios, as you use others work as a whole and fair use is originally limited to use parts of work.
3. Non-Commercial: You can't make a profit from the content. This is key attribute. It's obvious to games community that
published modifications are free and no one pays their creators. No one can be forced also to pay authors of Derivative Works (modified modifications).
So as long, as people strict to this rules, is obviously legal and moral to publish others people work, unless the original author explicitly forbids it. Why it is also moral? See point 1: You must credit the creator and not pretend that all this is your work. Some people seem to not understand the concept of copyright and claim that modifications cannot be published without the author's consent. But if the author has not indicated that he does not wish to have his work used and the modified content published, the above applies.
You seem to really like posting this.

Re: The TOAW Encyclopedia Project: Vol. III (WWII) Pacific
Posted: Thu Jan 18, 2024 10:37 am
by Khanti
I took the time to write this, so I wanted it to be noticed.

Re: The TOAW Encyclopedia Project: Vol. III (WWII) Pacific
Posted: Fri Jan 19, 2024 12:18 am
by larryfulkerson
I really appreciate your hard work on these. You're worth your weight in gold.

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