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1.00.07: Shipyard stockpile calculation

Posted: Sat May 23, 2020 3:47 am
by ncc1701e
Ready for another headache? [;)]

This is a PBEM started on 1.00.06, I think. I have continously updated beta patches while playing and now I am on 1.00.07 official patch.

I have just received 6 points for my Shipyard. Are they taken into account immediately or shoud I wait next turn to use them?

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RE: 1.00.07: Shipyard stockpile calculation

Posted: Sat May 23, 2020 3:48 am
by ncc1701e
Anyway that is not the problem. Looks at my Deployment queue.

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RE: 1.00.07: Shipyard stockpile calculation

Posted: Sat May 23, 2020 3:49 am
by ncc1701e
And the following.

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RE: 1.00.07: Shipyard stockpile calculation

Posted: Sat May 23, 2020 3:56 am
by ncc1701e
Thus, we have only:
3 x Landing Ships
3 x Merchant Marine

Landing Ships costs 5 shipyard points.
Merchant Marine costs 5 shipyard points.

To conclude, right now, US is spending (3 x 5) x 2 = 30 shipyard points.

RE: 1.00.07: Shipyard stockpile calculation

Posted: Sat May 23, 2020 4:11 am
by ncc1701e
Now, take a look at my shipyard stockpile. It states 0.

Whereas, I have a total of 54 shipyard points. I was expecting to have 54 - 30 = 24 shipyard points available.
Only game where I have this problem and only for the US.

Are you not recalculating every value at the beginning of each turn to save CPU?

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RE: 1.00.07: Shipyard stockpile calculation

Posted: Sat May 23, 2020 3:20 pm
by AlvaroSousa
I'll look

RE: 1.00.07: Shipyard stockpile calculation

Posted: Mon May 25, 2020 8:18 pm
by AlvaroSousa
I don't see what the issue is. Perhaps you had ships already in the queue?

And the shipyards. Did you build that many?

I was testing and it all seems to work fine

RE: 1.00.07: Shipyard stockpile calculation

Posted: Tue May 26, 2020 2:25 pm
by ncc1701e
ORIGINAL: Alvaro Sousa

I don't see what the issue is. Perhaps you had ships already in the queue?

And the shipyards. Did you build that many?

I was testing and it all seems to work fine

This one is not straight forward, that is why I am puzzled.

To help me reproduce could you please answer my initial question? Is this variable based on what is in the Deployment queue? Or, is it calculated only when units are produced? I am wondering if this is not linked to the cancel button somehow.

RE: 1.00.07: Shipyard stockpile calculation

Posted: Tue May 26, 2020 4:10 pm
by AlvaroSousa
All codes are correct.

When a unit goes on the queue it uses shipyards
When a unit comes out of the queue it UN-USES shipyards

Regardless of how it comes out.

But ok now I understand what you mean. It is taking more than it should.

I am testing this right now with the exact same configuration as you and it is calculating correctly. When was the game started? What patch?


RE: 1.00.07: Shipyard stockpile calculation

Posted: Tue May 26, 2020 5:00 pm
by ncc1701e
I am quite sure it was started with 1.00.06. After I have regularly apply the beta patches but I am not sure for my opponent.
The PBEM game is still on going.

This is my only game against robbieb.

RE: 1.00.07: Shipyard stockpile calculation

Posted: Tue May 26, 2020 6:54 pm
by AlvaroSousa
I wonder if it was a 1.00.06 bug that didn't calc shipyard use right.


RE: 1.00.07: Shipyard stockpile calculation

Posted: Tue May 26, 2020 6:55 pm
by AlvaroSousa
I PMed you.

RE: 1.00.07: Shipyard stockpile calculation

Posted: Wed May 27, 2020 6:11 pm
by ncc1701e
Okay my game was started with 1.00.06 but my opponent is still at 1.00.05 since then. You really need to implement this please:
https://www.matrixgames.com/forums/tm.asp?m=4814515

RE: 1.00.07: Shipyard stockpile calculation

Posted: Wed May 27, 2020 8:17 pm
by AlvaroSousa
It is supposed to do it automatically on the PBEM servers. I will ask.

RE: 1.00.07: Shipyard stockpile calculation

Posted: Wed May 27, 2020 11:45 pm
by MorningDew
ORIGINAL: ncc1701e

Okay my game was started with 1.00.06 but my opponent is still at 1.00.05 since then. You really need to implement this please:
https://www.matrixgames.com/forums/tm.asp?m=4814515

I have experienced two players playing different versions multiple times. No fun.

RE: 1.00.07: Shipyard stockpile calculation

Posted: Thu May 28, 2020 4:22 pm
by ncc1701e
ORIGINAL: Alvaro Sousa

It is supposed to do it automatically on the PBEM servers. I will ask.

Thanks, would be great!

RE: 1.00.07: Shipyard stockpile calculation

Posted: Thu May 28, 2020 5:37 pm
by AlvaroSousa
It could be you both started same version so PBEM didn't stop it from going.
Then one of you updated.

RE: 1.00.07: Shipyard stockpile calculation

Posted: Fri May 29, 2020 1:34 pm
by ncc1701e
ORIGINAL: Alvaro Sousa

It could be you both started same version so PBEM didn't stop it from going.
Then one of you updated.

It was me clearly.

RE: 1.00.07: Shipyard stockpile calculation

Posted: Fri May 29, 2020 1:46 pm
by AlvaroSousa
I'm looking into this but I can't find the discrepancy in the data. It could be that there was something wrong in the calculations before the updates and it hasn't adjusted the shipyards. Possibly the situation was fixed in later updates and I simply forgot. I will still keep testing.