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Crash fixes

Posted: Sun May 31, 2020 12:40 pm
by AlvaroSousa
If WarPlan crashes and the input log looks something like the below try updating your Direct X software. The bug clue is information at the bottom of this list that specifies DirectX. If the crash data contains different code then you win a prize for finding a game mechanic bug.

WarPlan [version: Unity 2017.4.39f1 (947131c5be7e)]

mono.dll caused an Access Violation (0xc0000005)
in module mono.dll at 0033:252530f9.

Error occurred at 2020-05-30_152542.
D:\JEUX\Matrix Games\WarPlan\WarPlan.exe, run by User.
42% memory in use.
16275 MB physical memory [9315 MB free].
18707 MB paging file [9641 MB free].
134217728 MB user address space [134211847 MB free].
Read from location 00000000 caused an access violation.

Context:
RDI: 0x6d3b5b20 RSI: 0x64902be0 RAX: 0x00000000
RBX: 0x626ff090 RCX: 0x6d3b5b20 RDX: 0x626ff090
RIP: 0x252530f9 RBP: 0x00000001 SegCs: 0x00000033
EFlags: 0x00010246 RSP: 0xa6b5f190 SegSs: 0x0000002b
R8: 0x6256ebe0 R9: 0x00000000 R10: 0x00000000
R11: 0xa6b5f1f8 R12: 0x626ff090 R13: 0x6b9b0000
R14: 0x00000004 R15: 0x00000080

Bytes at CS:EIP:
48 8b 00 8b 70 28 c1 ee 0b 83 e6 01 75 0d 48 8b

Stack:
0xa6b5f190: 626ff090 00000148 00000001 00000000 ..obH...........
0xa6b5f1a0: 00005e88 00000000 252535b0 00007ffe .^.......5%%....
etc.... for some time
0xa6b5ffd0: 00000000 00000000 00000000 00000000 ................
0xa6b5ffe0: 00000000 00000000 00000000 00000000 ................
0xa6b5fff0: 00000000 00000000 00000000 00000000 ................

Module 1
C:\WINDOWS\SYSTEM32\xinput1_3.dll
Image Base: 0x00400000 Image Size: 0x0001e000
File Size: 107368 File Time: 2007-04-04_195422
Version:
Company: Microsoft Corporation
Product: Microsoft® DirectX for Windows®
FileDesc: Microsoft Common Controller API
FileVer: 9.18.944.0
ProdVer: 9.18.944.0