Some advanced tips on how to play
Posted: Fri Jun 05, 2020 6:45 am
Supreme HQ is like a pool of unit and training land if you buy a lot of unit ahead before making the formation they all land here and get that training ahead you can say it's a garrison and at the same time the xp center.
So if you want a not green unit as regular forces you should recruit the requirement long ahead.
For the economy you have early metal and water deposit guaranteed exploit it as metal storage is unlimited and will be used all the time for the water try to make use of it as selling that hit often the trader limit and then you waste that water.
Postures you can use the hold the line after encircling a doomstack or city and cut the rest of AI or player empire off the supply line grid the best gamey use is encircle the SHQ wait till they all starve and die off. The only counter is creating another S-HQ in another city in order to supply those out and reorg the whole supply chain. (Heart of iron 3 supply kill trick but with para around paris or berlin or whatever capital as AI won't relocate)
economy wise giving 1 credit as public fund give +1 in happiness per turn compensate the corporate control -1. minimal cost for easy benefit.
Happy sect give priest so don't shut them down if possible.
For machine try to craft them instead of paying premium at the trader. Use the workshop and below ammo you got that.
There are no plane or ship so getting water around your territory mean big wall to protect yourself.
Fear reduce unrest so when you conquer city you can try to use the paranoid card and get that fear to hasten the decrease in unrest and + bonus fate point.
Upgrading units already deployed is possible click on the unit icon then upgrade.
To get the best model for buck try to have the weight slightly lower than the engine power. Equal weight and same engine power lead to underpowered engine in this game.
So if you want a not green unit as regular forces you should recruit the requirement long ahead.
For the economy you have early metal and water deposit guaranteed exploit it as metal storage is unlimited and will be used all the time for the water try to make use of it as selling that hit often the trader limit and then you waste that water.
Postures you can use the hold the line after encircling a doomstack or city and cut the rest of AI or player empire off the supply line grid the best gamey use is encircle the SHQ wait till they all starve and die off. The only counter is creating another S-HQ in another city in order to supply those out and reorg the whole supply chain. (Heart of iron 3 supply kill trick but with para around paris or berlin or whatever capital as AI won't relocate)
economy wise giving 1 credit as public fund give +1 in happiness per turn compensate the corporate control -1. minimal cost for easy benefit.
Happy sect give priest so don't shut them down if possible.
For machine try to craft them instead of paying premium at the trader. Use the workshop and below ammo you got that.
There are no plane or ship so getting water around your territory mean big wall to protect yourself.
Fear reduce unrest so when you conquer city you can try to use the paranoid card and get that fear to hasten the decrease in unrest and + bonus fate point.
Upgrading units already deployed is possible click on the unit icon then upgrade.
To get the best model for buck try to have the weight slightly lower than the engine power. Equal weight and same engine power lead to underpowered engine in this game.