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Tech level 5 starts

Posted: Fri Jun 05, 2020 8:50 am
by Saros
With the late-beta changes to solar panels the level 2 solar panel no longer provides enough power for all the buildings in a TL-5 start. Also the mines are far enough away from teh capital to cause admin strain.

Image

Also cities should probably try be a bit more spread out if possible. Having a major 2 hexes from the capital is a bit of a pain.

RE: Tech level 5 starts

Posted: Fri Jun 05, 2020 9:18 am
by Vic
Solar panel will be increased next patch.

I'll look into adding a Planet Generation setting to 'force' ensuring a distance with other Majors.

Thanks for still reporting Saros!