Beta patch v1.01a-beta4 observations
Posted: Tue Jun 09, 2020 1:08 am
Sometimes you just need a temporary tank trail; other times you need to adjust to changing circumstances.

It would be nice to remove dirt roads. Might be a nice excuse to invent an engineer unit.
The starting road network in this example was created by world generation.
By adding the bypass, logistics points are reduced from 769 to 384 at the western road junction. Also interesting, the detour gives 576 in two directions--potential technique there. I would have guessed the north and south bypass would each be about 384.
Traffic signs could be an inelegant solution to this example, but wishing for something more.

As an aside, might be an enlightening tale regarding logistics movement and road junctions.

It would be nice to remove dirt roads. Might be a nice excuse to invent an engineer unit.
The starting road network in this example was created by world generation.
By adding the bypass, logistics points are reduced from 769 to 384 at the western road junction. Also interesting, the detour gives 576 in two directions--potential technique there. I would have guessed the north and south bypass would each be about 384.
Traffic signs could be an inelegant solution to this example, but wishing for something more.

As an aside, might be an enlightening tale regarding logistics movement and road junctions.
