Version 1.1.4 is out
Posted: Tue Jun 09, 2020 8:25 am
You can download the update from here
Version 1.1.4 Changelog
• Fixed bug where a wounded soldier returning to duty could enter the next battle unarmed.
• Fixed Multiplayer issue where wrong weapon would fire on client when above bug occurred.
• Fixed Multiplayer crash that could occur if wrong weapon fired on client.
• When a unit with an under-ranked acting leader (due to casualties) receives replacements it will now replace the acting leader if a replacement of the correct rank exists.
• Soldiers no longer automatically abort Setup, Reload, Scavenge, or Repair actions when their unit is given a new order. Setup, Scavenge, and Repair will be aborted if the new order is a movement order. Reload will be aborted if the new order's target (or the unit's default target) requires a different ammunition type than is being reloaded.
• Soldiers no longer Reload their weapon's default ammunition type when their parent unit has no target at all.
• Platoon numbering in unit names for US Rifle company in Sicily and Normandy are now correct.
• Fixed a case where a vehicle gunner might report 'Can't See' firing HE at infantry where the gunner can see the infantry but not the ground at their feet.
• Fixed bug where last crewman for German 5cm Pak was not be assigned a crew position and would remain with the gun even after it had been knocked out.
• Map Editor now has its own versioning and patch notes.
• Map Editor: Now auto-saves the current map under SAVES/EDITORAUTOSAVES/
Version 1.1.4 Changelog
• Fixed bug where a wounded soldier returning to duty could enter the next battle unarmed.
• Fixed Multiplayer issue where wrong weapon would fire on client when above bug occurred.
• Fixed Multiplayer crash that could occur if wrong weapon fired on client.
• When a unit with an under-ranked acting leader (due to casualties) receives replacements it will now replace the acting leader if a replacement of the correct rank exists.
• Soldiers no longer automatically abort Setup, Reload, Scavenge, or Repair actions when their unit is given a new order. Setup, Scavenge, and Repair will be aborted if the new order is a movement order. Reload will be aborted if the new order's target (or the unit's default target) requires a different ammunition type than is being reloaded.
• Soldiers no longer Reload their weapon's default ammunition type when their parent unit has no target at all.
• Platoon numbering in unit names for US Rifle company in Sicily and Normandy are now correct.
• Fixed a case where a vehicle gunner might report 'Can't See' firing HE at infantry where the gunner can see the infantry but not the ground at their feet.
• Fixed bug where last crewman for German 5cm Pak was not be assigned a crew position and would remain with the gun even after it had been knocked out.
• Map Editor now has its own versioning and patch notes.
• Map Editor: Now auto-saves the current map under SAVES/EDITORAUTOSAVES/