How truck stations connect to each other
Posted: Thu Jun 11, 2020 2:37 am
I have a simple scenario and I want to understand what happens in the game:
Consider you have a road extending from your starting city with the normal truck station inside of it. It pushes logistics points out along this single road for a given range. All things being equal (ie terrain and no branches), there's a final hex on that road that gets an anemic amount of final logistics points (LIS). Let's say it's like 10 hexes (I know it can be more). So your city is on hex 0, 0 and your last logistics points on the road ends at 10, 0 (that's still a Manhattan distance of 10 hexes).
What happens now if I build another truck station at 21, 0? Assume the road also ends there. The idea is that the final hex of logistics points runs out on hex 11, 0. For visual clarity, the city at 0, 0 pushes logistics east and the truck station at 21, 0 pushes logistics west. Are these two logistics stations connected??? Or would they both have to share the same terminal hex in the middle (ie 10, 0).
And assuming they are connected, what does this mean for the transport of goods from city to station and vice-versa? Let's say there's a farm also the rural station's hex. Is the maximum amount of food transportable to the city limited by the anemic logistics points value at the center (10, 0)?
I know that it's impossible to build a station beyond the logistics range of the city, but this scenario is still possible if they AI spawned a city at that location and you conquered it. And that's not the point anyway.
If someone can explain to me what happens in this scenario it will do wonders to help me understand how the logistics system works in this game.
What I currently understand is the simplest one-direction scenario where the SHQ city "pushes" LIS to a resource and then that magically teleports the resource back to the SHQ, based on the percentage of the required LIS points of that resource. What I have immense trouble understanding is how resources flow between cities where city B has LIS to a resource from its truck station (often same hex), but needs to move it back to SHQ. Like which truck station (at SHQ or at city B) matters? Surely there's a "meet in the middle" mechanic, but if there is, I'm totally clueless how it actually works. In real life, two trucks could drive out with half their fuel, meet, exchange cargo, and then drive back to their origin. But I know that's not how the logistics system works here.
Any help or explanation is much appreciated. I've watched all the videos and I still don't get it. And my games always end in logistic failures.
Consider you have a road extending from your starting city with the normal truck station inside of it. It pushes logistics points out along this single road for a given range. All things being equal (ie terrain and no branches), there's a final hex on that road that gets an anemic amount of final logistics points (LIS). Let's say it's like 10 hexes (I know it can be more). So your city is on hex 0, 0 and your last logistics points on the road ends at 10, 0 (that's still a Manhattan distance of 10 hexes).
What happens now if I build another truck station at 21, 0? Assume the road also ends there. The idea is that the final hex of logistics points runs out on hex 11, 0. For visual clarity, the city at 0, 0 pushes logistics east and the truck station at 21, 0 pushes logistics west. Are these two logistics stations connected??? Or would they both have to share the same terminal hex in the middle (ie 10, 0).
And assuming they are connected, what does this mean for the transport of goods from city to station and vice-versa? Let's say there's a farm also the rural station's hex. Is the maximum amount of food transportable to the city limited by the anemic logistics points value at the center (10, 0)?
I know that it's impossible to build a station beyond the logistics range of the city, but this scenario is still possible if they AI spawned a city at that location and you conquered it. And that's not the point anyway.
If someone can explain to me what happens in this scenario it will do wonders to help me understand how the logistics system works in this game.
What I currently understand is the simplest one-direction scenario where the SHQ city "pushes" LIS to a resource and then that magically teleports the resource back to the SHQ, based on the percentage of the required LIS points of that resource. What I have immense trouble understanding is how resources flow between cities where city B has LIS to a resource from its truck station (often same hex), but needs to move it back to SHQ. Like which truck station (at SHQ or at city B) matters? Surely there's a "meet in the middle" mechanic, but if there is, I'm totally clueless how it actually works. In real life, two trucks could drive out with half their fuel, meet, exchange cargo, and then drive back to their origin. But I know that's not how the logistics system works here.
Any help or explanation is much appreciated. I've watched all the videos and I still don't get it. And my games always end in logistic failures.