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Hostile biology - Sandworms

Posted: Thu Jun 11, 2020 8:05 am
by Templer_12
Hostile biology

We already encounter hostile biology - would sandworms be conceivable?

Hostile plants?

RE: Hostile biology - Sandworms

Posted: Thu Jun 11, 2020 8:25 am
by GodwinW
I like the idea of patches of hostile plants indeed. Stationary, but have to be Artillery-shelled to smithereens in order to move through unharmed (basically removing that vegetation). Can also be moved through normally but then you will lose troops and morale.

RE: Hostile biology - Sandworms

Posted: Thu Jun 11, 2020 8:27 am
by zgrssd
Hostile Plants fall under "Alien Nutritional value", "Atmos Farming Hazard" and somewhat even "Atmosphere Human Hazard" - in that the spore may make the air quite unbreathable.

Sandworms are possible. They are basically just a pretty agressive herbivore, I think.
1.02 saves the planet after creation. And someone has made a inofficial scenario editor:
https://www.matrixgames.com/forums/tm.asp?m=4828208
So you could force them into a planet.

With spice - that is where things fall appart.

RE: Hostile biology - Sandworms

Posted: Thu Jun 11, 2020 9:03 am
by Templer_12
The plants should also grow and conquer space this way.