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Starting Army starts with 0%/50% Food stockpiles

Posted: Thu Jun 11, 2020 2:46 pm
by zgrssd
I noticed that my starting army - both the Regular troops and milita - start my Turn 1 with only half-filled food stocks. And that is after they requested that much food in the previous turn.

This will cause somewhat confusing Troop Food consumption Numbers in Turn 1+2, until the stocks are refilled. While also putting some unessesary strain on the early logistics network.
Also if the game bugged out and gave you more troops then Food production, it will worsen the deficit ever so noticeably.

RE: Starting Army starts with 0%/50% Food stockpiles

Posted: Thu Jun 11, 2020 3:02 pm
by Vic
Could you check the version you started the game with? I added some extra Food in v101a-beta1

Send me over a savegame if you like to vic@vrdesigns.net
you might have ran into some special case as i normally dont see any issues here.

best wishes,
Vic

RE: Starting Army starts with 0%/50% Food stockpiles

Posted: Thu Jun 11, 2020 4:31 pm
by zgrssd
ORIGINAL: Vic

Could you check the version you started the game with? I added some extra Food in v101a-beta1

Send me over a savegame if you like to vic@vrdesigns.net
you might have ran into some special case as i normally dont see any issues here.

best wishes,
Vic
I am running the release build and started it in that one.

And I just started 3 games. Unclassified. "Drop me in now". 2 Starting armies.
Oddly all 3 ended up having life, but also all 3 had Milita and regular troops start with empty/half full stocks.

So either you missed the bug, or something is wrong with my installation [:)]

RE: Starting Army starts with 0%/50% Food stockpiles

Posted: Thu Jun 11, 2020 8:59 pm
by Destragon
If you're running the release build, you need to manually update to 1.02.
The download is pinned in the main forum. (It won't let me post a link.)

RE: Starting Army starts with 0%/50% Food stockpiles

Posted: Thu Jun 11, 2020 9:06 pm
by zgrssd
ORIGINAL: Destragon

If you're running the release build, you need to manually update to 1.02.
The download is pinned in the main forum. (It won't let me post a link.)
I am running 1.02. I did the beta. Later installed the Update manually. Auto Updater says "most recent version installed".

RE: Starting Army starts with 0%/50% Food stockpiles

Posted: Thu Jun 11, 2020 9:10 pm
by Destragon
Oh, I thought you meant release build of the game, not of the patch.

RE: Starting Army starts with 0%/50% Food stockpiles

Posted: Fri Jun 12, 2020 8:03 am
by zgrssd
ORIGINAL: Destragon

Oh, I thought you meant release build of the game, not of the patch.
No problem, it is a easy mistake to make.

RE: Starting Army starts with 0%/50% Food stockpiles

Posted: Fri Jun 12, 2020 9:15 am
by zgrssd
So, I just did a fresh install. Deleted game folder level.

Still there with 2 starting armies, "drop me in now" on a unclassified planet.

RE: Starting Army starts with 0%/50% Food stockpiles

Posted: Fri Jun 12, 2020 9:59 am
by zgrssd
Just to be sure we are not talking past each other, this is what I mean:


Image

RE: Starting Army starts with 0%/50% Food stockpiles

Posted: Sat Jun 13, 2020 5:40 am
by Vic
It s a glitch on round 1 only. And only in the logistical log stats.

However it will be fixed in the next v1.03-beta1 open beta patch.

best wishes,
vic