Diplomacy targets waaay to hard.
Posted: Sat Jun 13, 2020 2:15 pm
I got an issue in my main game i have 2 Major neighbours one at friends with 100 relation and another at cold with 60 relation,
I can not get a non agressive pact with the friendly one they used to have a faction in power that let me ally them BUT it was a 240 target like how the hell am i supposed to do that??
The even more upsetting part is my new Major neighbour with cold additude is also impossible to influence because the difficulty for Provocation is 125 (much more doable) BUT my Foreign Affairs guy only gets a +12 despite having almost 40 charisma a Propaganda assistant and 8 ranks in Diplomacy and shadow Dipmlomat/Shadow Spy both don't affect that bonus either and failing the roll does not cause atleast half the Effect.
So i can not even sour the relations and i would need to take
8d10 Happiness damage
2d10 Loyalty damage
1d10 Political dmg
and a increase in fist while pissing off a lot of my staff just to attack them.
Like why is there even diplomacy if i can not do any of it despite having a pretty decent diplo guy, the same rediculus rolls are required for minors but even with a +75 from shadow dip i have less then a 5% chance to do even a protectorate with a 100 relation minor
Also as someone who plays a lot of Pathfinder and other Tabletop games a d100 is one of the most uncomfortable dice to roll like why is that the go to?.
I can not get a non agressive pact with the friendly one they used to have a faction in power that let me ally them BUT it was a 240 target like how the hell am i supposed to do that??
The even more upsetting part is my new Major neighbour with cold additude is also impossible to influence because the difficulty for Provocation is 125 (much more doable) BUT my Foreign Affairs guy only gets a +12 despite having almost 40 charisma a Propaganda assistant and 8 ranks in Diplomacy and shadow Dipmlomat/Shadow Spy both don't affect that bonus either and failing the roll does not cause atleast half the Effect.
So i can not even sour the relations and i would need to take
8d10 Happiness damage
2d10 Loyalty damage
1d10 Political dmg
and a increase in fist while pissing off a lot of my staff just to attack them.
Like why is there even diplomacy if i can not do any of it despite having a pretty decent diplo guy, the same rediculus rolls are required for minors but even with a +75 from shadow dip i have less then a 5% chance to do even a protectorate with a 100 relation minor
Also as someone who plays a lot of Pathfinder and other Tabletop games a d100 is one of the most uncomfortable dice to roll like why is that the go to?.