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Logistics demand preview/ bottleneck preview?

Posted: Sun Jun 14, 2020 3:31 pm
by Destragon
We already have lots of different logistics overlays, but it seems to me that there's still something missing.
We can use the preview overlay to see how many logistics points will be on a road on the next turn, but as far as I can tell, there is no way for us to properly see how many logistics we're actually going to need next turn, other than ending the turn and then reloading the save game or by going through every single unit and manually calculate how many logistics they need.

The used points overlay gives a bit of an idea, but it's not great, because it doesn't tell you how many logistics points a unit could have potentially required if a bottleneck stopped them from drawing full supply.

I guess we might not have this information, because the demanded logistics points actually depend on our resource stockpiles, but I guess maybe it could either just be based on your current resource stockpile or be based on how much logistics it would take if you had as many resources as are actually required.

If I'm just missing something and this information is available somewhere already, please tell me.