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Water is too easy on seth planets
Posted: Mon Jun 15, 2020 3:03 pm
by FAA
I created a Seth planet with a temperature of about 65 degrees, and no rainfall, and yet it’s extremely easy to find water. I am playing on a huge planet, presently occupying about 20% of it, and I have found about 14 ice sources for mines (ice makes little sense but whatever). Other factions don’t have a problem with it either. It seems very unrealistic. I expected brutal wars over the last remaining sources of it, perhaps piss recycling like in Waterworld, costly public projects to obtain it somehow from the ground, but it’s just too easy. Geysers are also way too abundant.
Also, how are rain catchers supposed to work? If there’s no hydrogen or barely any oxygen in the atmosphere? Again, very unrealistic.
RE: Water is too easy on seth planets
Posted: Mon Jun 15, 2020 3:10 pm
by FAA
As a separate suggestion, what about starting on a planet like this with technology to make water by combining oxygen and hydrogen? It seems more realistic. You should also be able to dig them up or get from free settlements (they need something like that to survive after all).
RE: Water is too easy on seth planets
Posted: Mon Jun 15, 2020 3:47 pm
by zgrssd
ORIGINAL: FAA
As a separate suggestion, what about starting on a planet like this with technology to make water by combining oxygen and hydrogen? It seems more realistic. You should also be able to dig them up or get from free settlements (they need something like that to survive after all).
That is basically "Water Soil Recomposition", minus the Soil.
Another source for water is the "Wind Trap", but that one can only be placed in Mountains.
A bunch of those watermines might only be there so the regimes have a viable source at game start.
RE: Water is too easy on seth planets
Posted: Mon Jun 15, 2020 4:04 pm
by FAA
ORIGINAL: zgrssd
ORIGINAL: FAA
As a separate suggestion, what about starting on a planet like this with technology to make water by combining oxygen and hydrogen? It seems more realistic. You should also be able to dig them up or get from free settlements (they need something like that to survive after all).
That is basically "Water Soil Recomposition", minus the Soil.
Another source for water is the "Wind Trap", but that one can only be placed in Mountains.
A bunch of those watermines might only be there so the regimes have a viable source at game start.
There aren’t that many regimes compared to water zones. Other large regimes have about 2-3 ice mines each so they are extremely abundant.
How would wind trap work without anything to trap that can be turned into water?
It’s easier to explain it through artificial means - pre-apocalypse that sort of equipment would have been essential so there should still be a lot left.
RE: Water is too easy on seth planets
Posted: Mon Jun 15, 2020 4:59 pm
by zgrssd
ORIGINAL: FAA
How would wind trap work without anything to trap that can be turned into water?
There is always water in the air. Just really small amounts.
But that is why the Wind Trap produces 1:5th of a Water Mine, at the same cost.
RE: Water is too easy on seth planets
Posted: Mon Jun 15, 2020 7:10 pm
by FAA
ORIGINAL: zgrssd
ORIGINAL: FAA
How would wind trap work without anything to trap that can be turned into water?
There is always water in the air. Just really small amounts.
But that is why the Wind Trap produces 1:5th of a Water Mine, at the same cost.
Some planets have more water than others, I’d love to see different variations for different atmospheres.
RE: Water is too easy on seth planets
Posted: Mon Jun 15, 2020 9:28 pm
by GodwinW
The randomness is this game is broad, and I love that. Means even on similar planets experiences may differ a lot.
Also means you sometimes get this. But you also get situations where stuff is extremely scarce.