Administrative Strain that should not be there
Posted: Tue Jun 16, 2020 2:15 pm
My city (capital) has a 20% administrative strain penalty, yet has no active buildings outside of 6 hex range.
The remote buildings it has are:
* A metal mine, that was previously delegated to another city
* Conquered public assets (agri-domes, recycling sites) that were all set to be Closed multiple turns ago
I've even tried delegating the conquered public assets that are closed, but the 20% strain penalty is still there.
The remote buildings it has are:
* A metal mine, that was previously delegated to another city
* Conquered public assets (agri-domes, recycling sites) that were all set to be Closed multiple turns ago
I've even tried delegating the conquered public assets that are closed, but the 20% strain penalty is still there.