Zone construction seems to run before production
Posted: Fri Jun 19, 2020 8:27 am
Currently Construction will run around other consumption - like Work Upkeep.
For Work Upkeep consumption that makes perfect sense - that way you guarantee they can run on as high a level as possible.
But constructions can not actually produce the same turn. So there is no reason for them to run their consumption before production.
Indeed running construction before production, means that the building can be delayed by one turn - because the resources needed were only produced after the construction looked for it.
There would be no negative impact for the SHQ. If it is not given the resource because storage needs to be filled for next turn or because they were used up in construction, is really irrelevant from it's point of view.
For Work Upkeep consumption that makes perfect sense - that way you guarantee they can run on as high a level as possible.
But constructions can not actually produce the same turn. So there is no reason for them to run their consumption before production.
Indeed running construction before production, means that the building can be delayed by one turn - because the resources needed were only produced after the construction looked for it.
There would be no negative impact for the SHQ. If it is not given the resource because storage needs to be filled for next turn or because they were used up in construction, is really irrelevant from it's point of view.