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Weird soft/hard attack calculation
Posted: Sat Jun 20, 2020 4:21 pm
by btonasse
Hi guys, I thought when a model was designed the soft/hard attack and armor values weren't randomized, but were a direct result of the model stats. But apparently I was wrong. Look at this:
imgur com/uTdsgQZ
RE: Weird soft/hard attack calculation
Posted: Sat Jun 20, 2020 4:40 pm
by Falke
Look at the Detail of the unit. The attacks per round will be different. eg first 1 attack, second 3 attacks.
In the suggestions forum i have asked for this stat to be added to this screen
RE: Weird soft/hard attack calculation
Posted: Sat Jun 20, 2020 4:55 pm
by battlefield91
Yeah, there is a limit on how much soft- and hard- attack artillery (foot, motorized, mechanised) can have. Exceeding that will result in more attacks per round, but sometimes lower attack values.
RE: Weird soft/hard attack calculation
Posted: Sat Jun 20, 2020 4:55 pm
by btonasse
ORIGINAL: Falke
Look at the Detail of the unit. The attacks per round will be different. eg first 1 attack, second 3 attacks.
In the suggestions forum i have asked for this stat to be added to this screen
Aha, indeed! The second one has two attacks per round instead of one. Good catch!