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Why does the order I add units to combat change the ratio so drastically?

Posted: Sun Jun 21, 2020 10:12 pm
by Mathieas
It seems that I can sit there and add units in different orders and get completely different ratios. I find myself adding and removing hunting for the largest ratio I can find. I have tried looking at the numbers that go into the math but why does the order I add them make any difference? Is this a bug? I feel very uneducated about this system, would anybody be willing to shed some light?

RE: Why does the order I add units to combat change the ratio so drastically?

Posted: Sun Jun 21, 2020 10:30 pm
by Smidlee
I think the ratio numbers are suppose to be a guess-estimate.

RE: Why does the order I add units to combat change the ratio so drastically?

Posted: Sun Jun 21, 2020 11:06 pm
by Soar_Slitherine
The game simulates a fresh round of combat to determine the odds every time the configuration changes. Because combat has a random element, the resulting estimate varies as well.

RE: Why does the order I add units to combat change the ratio so drastically?

Posted: Mon Jun 22, 2020 9:02 am
by Jdane
There's more detail in a recent discussion about much the same topic (there), in case you would find that interesting.

RE: Why does the order I add units to combat change the ratio so drastically?

Posted: Mon Jun 22, 2020 9:08 am
by Pi2repsilon
ORIGINAL: Soar_Slitherine

The game simulates a fresh round of combat to determine the odds every time the configuration changes. Because combat has a random element, the resulting estimate varies as well.
Which is why the estimate of odds is mostly useless for decision-making purposes, unless it is grossly one-sided.

From an in-universe perspective, it makes no sense at all that:

1) an estimate often indicates worse odds when adding more soldiers
2) you often get a different estimate if you ask for an estimate twice in a row with exactly the same troops involved