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Mod damage right before it is applied?

Posted: Tue Jun 23, 2020 12:33 pm
by RogerBacon
Is there a method to modify damage right before a unit takes it? For example to reduce the damage to zero if I need a unit to be invulnerable or increase or decrease damage based on so attribute of a unit?

RE: Mod damage right before it is applied?

Posted: Tue Jun 23, 2020 11:52 pm
by KnightHawk75
Only after, that I can think of anyway.