Minor factions need to be able to attack each other
Posted: Fri Jun 26, 2020 9:47 am
Hi guys,
Its a great game but one thing bothers me and its too exploitable.
Why all minor factions have enforced peace?
Farmers are okay near spiders, mutants, slavers, but as long as you touch their borders they will go for player, sometimes next to each other.
In some degree i would say its okay (they live there for long etc.) but it breaks immersion sometimes and its easy to exploit. You can conquer almost all zone but leaving one hex of independend/minor faction between you and new minor faction that can pose danger (like slavers) and you are 100% safe. Also its looks stupid when whole minor faction just put all units on you, ignoring other borders beacause they are minors.
Please let aggresive minors (raiders, AI, spiders etc.) attack other minors, maybe buffing their numbers due to this? It also make buffer states (farmers under protectorate etc.) unbreakable defense agains minors...
Its a great game but one thing bothers me and its too exploitable.
Why all minor factions have enforced peace?
Farmers are okay near spiders, mutants, slavers, but as long as you touch their borders they will go for player, sometimes next to each other.
In some degree i would say its okay (they live there for long etc.) but it breaks immersion sometimes and its easy to exploit. You can conquer almost all zone but leaving one hex of independend/minor faction between you and new minor faction that can pose danger (like slavers) and you are 100% safe. Also its looks stupid when whole minor faction just put all units on you, ignoring other borders beacause they are minors.
Please let aggresive minors (raiders, AI, spiders etc.) attack other minors, maybe buffing their numbers due to this? It also make buffer states (farmers under protectorate etc.) unbreakable defense agains minors...