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Editing out partisans.

Posted: Sat Jun 27, 2020 9:47 pm
by 4key
In the editor load the scenario and in both the TOE and ground element tabs search for "partisan." Set "nation" to "none," and just to be sure, set first month/year to the same as the last month/year. In the "main" tab lock ground elements "yes," and check both TOE and ground elements. This will prevent the AI from building them and it's the only way I could find that doesn't bug things up. There's some kind of hard code involved but so far no partisans and no glitches that I notice. If this is an insider secret I apologize but it had to be done. It's like BDSM with no safeword in an otherwise sweet game. The way I think of it is like this: if I could build schutzmannschaft and einsatzgruppen like the AI that would be one thing, but there's not even a mechanic that simulates the necessity of rushing Riga.