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Road Demolition should be enabled regardless of connection to SHQ 1.04

Posted: Tue Jun 30, 2020 9:27 pm
by ydmatrix2
See screenshot - where dismantling unconnected roads was not allowed:


Image

RE: Road Demolition should be enabled regardless of connection to SHQ 1.04

Posted: Tue Jun 30, 2020 11:42 pm
by Destragon
Demolishing roads costs IP though.

RE: Road Demolition should be enabled regardless of connection to SHQ 1.04

Posted: Wed Jul 01, 2020 7:05 am
by Vic
Do you have Logistical Points on the Hex?

RE: Road Demolition should be enabled regardless of connection to SHQ 1.04

Posted: Wed Jul 01, 2020 10:18 am
by ydmatrix2
There was a network of AI-built roads in my territory I was clearing up.

I was able to remove them initialy, but after a few deletions the parts that remained were now disconnected from the rest of the road network. I believe I should still be able to remove those roads on my territory, even if disconnected (unlike with building new roads).