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Caliber and weapon matrices ?
Posted: Sat Jul 04, 2020 1:51 am
by milspec
Hi. The v1.04-beta1 patch notes say:
"The caliber and weapon matrices were not being implemented as combat modifiers. Major oversight indeed. They will from this version on forward. Be careful when continuing with this beta as it might change the odds in your favor or disadvantage in especially mid to late game."
What is the impact of this change?
RE: Caliber and weapon matrices ?
Posted: Sat Jul 04, 2020 2:43 am
by LordAldrich
Armor thickness actually works as intended now. So using small arms (which are 20mm) against armor that's thicker than 20mm results in massive penalties. And so on for all the weapon types.
Makes buggies with 50mm armor deadly against militia troops!
RE: Caliber and weapon matrices ?
Posted: Sat Jul 04, 2020 5:14 am
by milspec
Thanks

RE: Caliber and weapon matrices ?
Posted: Sat Jul 04, 2020 5:16 am
by lloydster4
It's more complicated than can be easily summarized. Please see sections 5.12.3.4 and 5.12.3.5 of the manual.
Generally speaking, it means that thicker armor will be more resistant to damage than thinner armor
RE: Caliber and weapon matrices ?
Posted: Sat Jul 04, 2020 7:56 am
by zgrssd
ORIGINAL: lloydster4
It's more complicated than can be easily summarized. Please see sections 5.12.3.4 and 5.12.3.5 of the manual.
Generally speaking, it means that thicker armor will be more resistant to damage than thinner armor
It can be summed up:
If Armor thickness in MM > the Weapon Callibre in MM, the attack suffers are penalty. Up to -90%.
Infantry small arms count as 20-40mm. Bullets vs 200mm armor operate at that -90% level.