Newb Triple Alliance Campaign, Difficulty & Scripts Qs
Posted: Sat Jul 11, 2020 2:38 am
I played a few turns last night to get a handle on the interface. I think I'd like to play a bit of a skewed difficulty for the first campaign I go through. My intuition would be that the best way to do this (aside from the AI debuffs) would be to play Germany in the Triple Alliance, and switch off scripts that bring the US into the war.
I looked through and found some where the US was complaining about German sub attacks, as well as the Zimmerman telegram stuff. Anything else relevant? Will this keep the US out, or just delay their entry?
Also, if some countries are AI controlled on my side do they also receive the AI debuffs, or is it only the opposition? I ask because to me it looked like most of the Entente countries were still producing more MPPs than Italy/Austria, even though I'd turned on MPP reduction. Germany seems to be more powerful than the rest of the Central Powers combined?
I looked through and found some where the US was complaining about German sub attacks, as well as the Zimmerman telegram stuff. Anything else relevant? Will this keep the US out, or just delay their entry?
Also, if some countries are AI controlled on my side do they also receive the AI debuffs, or is it only the opposition? I ask because to me it looked like most of the Entente countries were still producing more MPPs than Italy/Austria, even though I'd turned on MPP reduction. Germany seems to be more powerful than the rest of the Central Powers combined?