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[1.04b7] Windtrap only producing 25% of listed output
Posted: Sun Jul 12, 2020 11:10 am
by Culthrasa
Hey,
I'm on a Cerabus planet with "alien life". I've constructed a Wind trap (my first ever

) and it is only producing 25 of the listed output. Some planet effect that is not listed?

RE: [1.04b7] Windtrap only producing 25% of listed output
Posted: Sun Jul 12, 2020 12:43 pm
by Destragon
It might be what I mentioned here:
https://www.matrixgames.com/forums/tm.asp?m=4852072
Click on the reports screen in the top right, then help, then "planet statistics overview" and look up what it says next to "rain scarcity".
RE: [1.04b7] Windtrap only producing 25% of listed output
Posted: Sun Jul 12, 2020 1:54 pm
by Culthrasa
will do, expect 0 since it's cerebus

RE: [1.04b7] Windtrap only producing 25% of listed output
Posted: Sun Jul 12, 2020 3:04 pm
by Destragon
"Level 0" would actually mean lots of water on the planet. Level 4 means no moisture in the air at all and wind traps can't produce any water. I'm guessing you might have level 3 or something?
RE: [1.04b7] Windtrap only producing 25% of listed output
Posted: Sun Jul 12, 2020 6:52 pm
by Culthrasa
@destragon, thanks for the addition

I was talking about rainfall (which is 0mm), you about something else
It is level 3 indeed... trace rainfall. And probably not in my area... there all the tiles have rain 0mm...
Does that mean with no rainfall the wind trap procedures less?
OTOH if there is rainfall, a wind trap is not needed generally... and since it's a WIND trap, i expected full value

RE: [1.04b7] Windtrap only producing 25% of listed output
Posted: Sun Jul 12, 2020 6:59 pm
by demiare
Wind Trap isn't magic source of water (it's locked behind research [:D]) so it need to have some water in atmosphere to collect it. In your case water almost not present = reduced output.
And you're quite wrong about "rainfall = no wind trap needed". I get several planets having huge areas with 3...10 rainfall. So no water if you aren't lucky to start near lake/ice. In such games AI usually built tons of ice mines & water traps so everything is working fine.
But yean, I'm fully supporting your suggestion that construction screen should include AT LEAST planet-wide modifiers in buildings output.
RE: [1.04b7] Windtrap only producing 25% of listed output
Posted: Sun Jul 12, 2020 7:26 pm
by Destragon
ORIGINAL: Culthrasa
Does that mean with no rainfall the wind trap procedures less?
I'm not sure if the rain value on a tile actually influences the production of a wind trap. I thought that it's only affected by the rain scarcity level of the planet. Level 4 being 0% production and level 3 being 25%.
Rain is harvested automatically and doesn't require a wind trap anyway.