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[1.04b11] Model Name Freedom

Posted: Fri Jul 17, 2020 1:25 pm
by Malevolence
Per the image, recommend the model name be assigned as default at creation, but allow the player freedom to change the name to anything later -- without restriction, without automatic prefix or suffix, and without changing other model names.

Sometimes a model name is an important signal regarding a design capability, role, etc.

As currently working, a change to model name changes all the model names in the stack. It also forces a roman numeral suffix on the end of the name.

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RE: [1.04b11] Model Name Freedom

Posted: Tue Jul 28, 2020 12:56 am
by Malevolence
Repeat. Version 1.04b11.

RE: [1.04b11] Model Name Freedom

Posted: Sat Aug 01, 2020 8:04 pm
by Nachtjager
This is a personal favorite item on my list of small things that would be nice to have. When I first started I thought it would be fun to name some models after the in-game year they entered service in, only to find that automatic suffixes pretty much prevent that.

RE: [1.04b11] Model Name Freedom

Posted: Sat Aug 01, 2020 10:09 pm
by mroyer
In a similar vein, I had the bright idea to rename OHQ's for their general operational mission to help me with managing force dispositions. For example, the following image shows what was the "3rd Light Infantry Brigade" renamed to the "2nd Route Brigade" because it is assigned to patrol Route 2.

The new name nicely shows up on the unit tab, but the counter clings to the earlier "3Inf" designation.

It'd be very cool if, in addition to renaming the unit, players could re-designate the abbreviated name for counter display as I show below the image.

-Mark R.


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