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1.00.073: game crash

Posted: Mon Jul 27, 2020 5:38 pm
by ncc1701e
With this error:

IndexOutOfRangeException: Array index is out of range.
at Weather.get_ZoneInfo () [0x00000] in <filename unknown>:0
at Map.MapValue (Int32 mapNum) [0x00000] in <filename unknown>:0
at MapCreator.BuildMap (Int32 mapXfrom, Int32 mapYfrom, Int32 mapXto, Int32 mapYto) [0x00000] in <filename unknown>:0
at MapCreator.Awake () [0x00000] in <filename unknown>:0
UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle(Object, Vector3&, Quaternion&)
UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion)
UnityEngine.Object:Instantiate(Object, Vector3, Quaternion)
UnityEngine.Object:Instantiate(Transform, Vector3, Quaternion)
MapManager:CreateMaps(Transform[], Int32, Int32)
GameMenu:Start()

(Filename: Line: -1)

IndexOutOfRangeException: Array index is out of range.
at Weather.get_ZoneInfo () [0x00000] in <filename unknown>:0
at Map.MapValue (Int32 mapNum) [0x00000] in <filename unknown>:0
at MapCreator.BuildMap (Int32 mapXfrom, Int32 mapYfrom, Int32 mapXto, Int32 mapYto) [0x00000] in <filename unknown>:0
at MapCreator.Awake () [0x00000] in <filename unknown>:0
UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle(Object, Vector3&, Quaternion&)
UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion)
UnityEngine.Object:Instantiate(Object, Vector3, Quaternion)
UnityEngine.Object:Instantiate(Transform, Vector3, Quaternion)
MapManager:CreateMaps(Transform[], Int32, Int32)
GameMenu:Start()

(Filename: Line: -1)

...

NullReferenceException: Object reference not set to an instance of an object
at GameMenu.ShowFlag (Single x, Single y, Int32 country) [0x00000] in <filename unknown>:0
at GameMenu.ShowReports () [0x00000] in <filename unknown>:0
at GameMenu.OnGUI () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object
at GameMenu.ShowFlag (Single x, Single y, Int32 country) [0x00000] in <filename unknown>:0
at GameMenu.ShowReports () [0x00000] in <filename unknown>:0
at GameMenu.OnGUI () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

RE: 1.00.073: game crash

Posted: Mon Jul 27, 2020 5:41 pm
by ncc1701e
This is my current PBEM against michaelCLARADY (turn 54). Can't play my turn, the production screen is frozen.

RE: 1.00.073: game crash

Posted: Tue Jul 28, 2020 4:23 pm
by ncc1701e
Reloading my turn, seems to pass now. Hope the turn will arrive safely to my opponent.

RE: 1.00.073: game crash

Posted: Tue Jul 28, 2020 5:23 pm
by AlvaroSousa
did it lock or did you get into the game on a blah screen?

RE: 1.00.073: game crash

Posted: Tue Jul 28, 2020 5:30 pm
by ncc1701e
I have loaded my turn without problem starting to play my turn. I went once in the production screen, close it. Continue playing. Then, going back to the production screen, it was completely frozen as well as all the other windows. Reports were unable for example.

So, I close the game without ending my turn.

Reuploading, my turn is now sent. Will see if my opponent has a problem or not.

RE: 1.00.073: game crash

Posted: Tue Jul 28, 2020 9:46 pm
by baloo7777
ORIGINAL: ncc1701e
I have loaded my turn without problem starting to play my turn. I went once in the production screen, close it. Continue playing. Then, going back to the production screen, it was completely frozen as well as all the other windows. Reports were unable for example.

So, I close the game without ending my turn.

I've had this happen randomly and I can hit the escape button and save my turn vs AI and exit and come back in and it works again. If I try to keep playing it will freeze when I go to the production screen again.