1.00.073: game crash
Posted: Mon Jul 27, 2020 5:38 pm
With this error:
IndexOutOfRangeException: Array index is out of range.
at Weather.get_ZoneInfo () [0x00000] in <filename unknown>:0
at Map.MapValue (Int32 mapNum) [0x00000] in <filename unknown>:0
at MapCreator.BuildMap (Int32 mapXfrom, Int32 mapYfrom, Int32 mapXto, Int32 mapYto) [0x00000] in <filename unknown>:0
at MapCreator.Awake () [0x00000] in <filename unknown>:0
UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle(Object, Vector3&, Quaternion&)
UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion)
UnityEngine.Object:Instantiate(Object, Vector3, Quaternion)
UnityEngine.Object:Instantiate(Transform, Vector3, Quaternion)
MapManager:CreateMaps(Transform[], Int32, Int32)
GameMenu:Start()
(Filename: Line: -1)
IndexOutOfRangeException: Array index is out of range.
at Weather.get_ZoneInfo () [0x00000] in <filename unknown>:0
at Map.MapValue (Int32 mapNum) [0x00000] in <filename unknown>:0
at MapCreator.BuildMap (Int32 mapXfrom, Int32 mapYfrom, Int32 mapXto, Int32 mapYto) [0x00000] in <filename unknown>:0
at MapCreator.Awake () [0x00000] in <filename unknown>:0
UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle(Object, Vector3&, Quaternion&)
UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion)
UnityEngine.Object:Instantiate(Object, Vector3, Quaternion)
UnityEngine.Object:Instantiate(Transform, Vector3, Quaternion)
MapManager:CreateMaps(Transform[], Int32, Int32)
GameMenu:Start()
(Filename: Line: -1)
...
NullReferenceException: Object reference not set to an instance of an object
at GameMenu.ShowFlag (Single x, Single y, Int32 country) [0x00000] in <filename unknown>:0
at GameMenu.ShowReports () [0x00000] in <filename unknown>:0
at GameMenu.OnGUI () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at GameMenu.ShowFlag (Single x, Single y, Int32 country) [0x00000] in <filename unknown>:0
at GameMenu.ShowReports () [0x00000] in <filename unknown>:0
at GameMenu.OnGUI () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
IndexOutOfRangeException: Array index is out of range.
at Weather.get_ZoneInfo () [0x00000] in <filename unknown>:0
at Map.MapValue (Int32 mapNum) [0x00000] in <filename unknown>:0
at MapCreator.BuildMap (Int32 mapXfrom, Int32 mapYfrom, Int32 mapXto, Int32 mapYto) [0x00000] in <filename unknown>:0
at MapCreator.Awake () [0x00000] in <filename unknown>:0
UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle(Object, Vector3&, Quaternion&)
UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion)
UnityEngine.Object:Instantiate(Object, Vector3, Quaternion)
UnityEngine.Object:Instantiate(Transform, Vector3, Quaternion)
MapManager:CreateMaps(Transform[], Int32, Int32)
GameMenu:Start()
(Filename: Line: -1)
IndexOutOfRangeException: Array index is out of range.
at Weather.get_ZoneInfo () [0x00000] in <filename unknown>:0
at Map.MapValue (Int32 mapNum) [0x00000] in <filename unknown>:0
at MapCreator.BuildMap (Int32 mapXfrom, Int32 mapYfrom, Int32 mapXto, Int32 mapYto) [0x00000] in <filename unknown>:0
at MapCreator.Awake () [0x00000] in <filename unknown>:0
UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle(Object, Vector3&, Quaternion&)
UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion)
UnityEngine.Object:Instantiate(Object, Vector3, Quaternion)
UnityEngine.Object:Instantiate(Transform, Vector3, Quaternion)
MapManager:CreateMaps(Transform[], Int32, Int32)
GameMenu:Start()
(Filename: Line: -1)
...
NullReferenceException: Object reference not set to an instance of an object
at GameMenu.ShowFlag (Single x, Single y, Int32 country) [0x00000] in <filename unknown>:0
at GameMenu.ShowReports () [0x00000] in <filename unknown>:0
at GameMenu.OnGUI () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at GameMenu.ShowFlag (Single x, Single y, Int32 country) [0x00000] in <filename unknown>:0
at GameMenu.ShowReports () [0x00000] in <filename unknown>:0
at GameMenu.OnGUI () [0x00000] in <filename unknown>:0
(Filename: Line: -1)