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[Mod] Pymous Shadow Stratagems Artpack (v7) - January 2025
Posted: Mon Aug 03, 2020 5:39 pm
by Pymous
A BIG THANKS to all players who already supported me! This is huge for me, for morale! THANK YOU!!!
Mod Purpose: This project aims to provide an alternative graphic pack option for Shadow Empire Stratagems cards.
Project Status: Number or cards drawn:
278/278 - 100% COMPLETE! Include OCEANIA DLC cards(18/01/2025)
Download link: https://ko-fi.com/s/61e0be8c4d
Installation instructions:
(see also the readme file in the archive)
**Installation:
-Unzip the Archive (graphicsAlt) directly in the main Shadow Empire directory, or copy the unzipped folder (graphicsAlt) in the main game directory
* It should like this: C:\Matrix Games\Shadow Empire\graphicsAlt
* Or like this if you use Steam: C:\Program Files (x86)\Steam\steamapps\common\Shadow Empire\
** An easy way to find where your game folder is: launch steam, righ click on "Shadow Empire" in your game library > Choose "Properties" > "Local Folder" > "Explore"
*** This will directly open the game directory
**Uninstallation:
Note: Never remove the /graphics/ folder. All mods are installed in /graphicsAlt/ folder, to prevent any bad things to happen
If you have others mods installed:
- Remove the follwing folders from ...\graphicsAlt\shadow\ directory:
*\card
*\se_corporate
*\se_crime
*\se_cult
*\se_linked
*\se_navyassets
If you don't have any others mods installed: Simply delete the whole /graphicsAlt/ directory
Some notes on the art and design approach and choice: Silhouettes and abstracts colored backgrounds.
Some explanation about the choice I made with the silhouette approach: the game allows players to generate a huge variety of different exo-worlds. For example you can play on a small cold planet, a toxic low gravity jungle-world, a perfect Gaia system, an irradiated hot desert, etc... It is then very difficult to illustrate all this diversity and its impact on potential human life, structures, vehicles, equipments, warfare, ... as a unique and common representation.
So in order to preserve players immersion, whatever the generated world and story you build in your mind, the art should support as best as possible stratagems cards descriptions and their effects, but in the same time, it should stay -evasive-.
Shadow Empire game contains currently around 280 different stratagems cards images (some of them are used for multiples cards). I think the artistic choice I propose permits to preserve players imagination, and helps me to design and paint each cards faster by focusing on a strong composition.
Finally, for a game called -Shadow Empire-, silhouettes/shadow design is also quite adapted and interesting [;)]
Hope you will enjoy these new cards designs as much as I enjoy painting them.
And if you enjoy my content, please consider supporting what I do as a Freelance artist by offering me a small kofi
https://ko-fi.com/pymous
Regards,
Pymous.
RE: [Mod] Pymous Shadow Stratagems Artpack Project
Posted: Mon Aug 03, 2020 5:44 pm
by Pymous
Finally found some time to finish creating this topic.
Yes I'am still working on it [;)]

RE: [Mod] Pymous Shadow Stratagems Artpack Project
Posted: Mon Aug 03, 2020 11:20 pm
by Clux
Looks awesome! I saw your post back on the subreddit and since you didn't share it on the forums I thought than you had stopped working on it [:(]
Good luck and keep the good work [:D]
RE: [Mod] Pymous Shadow Stratagems Artpack Project
Posted: Tue Aug 04, 2020 2:17 am
by Lovenought
Hopefully this is a downloadable mod by the time I get around to making an AAR of my own. I'd love to show off your work to other people.
RE: [Mod] Pymous Shadow Stratagems Artpack Project
Posted: Fri Aug 07, 2020 5:37 am
by stryc
Very interested in this. Will def. give it a go when available.
RE: [Mod] Pymous Shadow Stratagems Artpack Project
Posted: Tue Aug 11, 2020 12:01 pm
by Theotenai
That's a lot of work ! Keep at it, it looks awesome
RE: [Mod] Pymous Shadow Stratagems Artpack Project
Posted: Tue Aug 11, 2020 2:16 pm
by Pymous
Thanks guys!
New ones:
RE: [Mod] Pymous Shadow Stratagems Artpack Project
Posted: Tue Aug 11, 2020 6:07 pm
by Destragon
Just 9 more batches with four cards each until the first release. [;)]
RE: [Mod] Pymous Shadow Stratagems Artpack Project
Posted: Tue Aug 11, 2020 7:03 pm
by mroyer
Lookin' sweet!
RE: [Mod] Pymous Shadow Stratagems Artpack Project
Posted: Sat Aug 15, 2020 12:23 pm
by Pymous
Thanks!

RE: [Mod] Pymous Shadow Stratagems Artpack Project
Posted: Tue Aug 25, 2020 10:04 am
by Tchey
Une mousse pour Pymous !
RE: [Mod] Pymous Shadow Stratagems Artpack Project
Posted: Tue Aug 25, 2020 3:41 pm
by HansLemurson
These cards are beautiful. I commend your efforts![:)]
RE: [Mod] Pymous Shadow Stratagems Artpack Project
Posted: Thu Aug 27, 2020 1:07 pm
by AttuWatcher
How close are you to 50%?? [&o]
RE: [Mod] Pymous Shadow Stratagems Artpack Project
Posted: Thu Aug 27, 2020 1:10 pm
by Destragon
I said it above, 8 more batches.
RE: [Mod] Pymous Shadow Stratagems Artpack Project
Posted: Thu Nov 26, 2020 6:53 pm
by Destragon
Hey Pymous, now that the Steam release is coming closer, are you going to pick this overly ambitious project up again?
Maybe you could release an early version with just the current cards?
RE: [Mod] Pymous Shadow Stratagems Artpack Project
Posted: Sun Nov 29, 2020 2:47 pm
by Dehimos
It is a very ambitious task. Getting 72 cards is an achievement.
RE: [Mod] Pymous Shadow Stratagems Artpack Project
Posted: Tue Dec 01, 2020 2:38 pm
by Pymous
Hello guys,
I am sorry for lack of news, I had to move to other stuff but I'll be back to this hopefully very soon!!
And thanks for your support!
RE: [Mod] Pymous Shadow Stratagems Artpack Project
Posted: Thu Dec 03, 2020 12:50 pm
by Tchey
Be back faster !
Bisou
RE: [Mod] Pymous Shadow Stratagems Artpack Project
Posted: Fri Dec 04, 2020 7:11 am
by Daza99
Look forward to seeing this completed or most of it when you get back to it. No Pressure.
RE: [Mod] Pymous Shadow Stratagems Artpack Project
Posted: Tue Dec 08, 2020 2:24 pm
by Destragon
Hey Pymous, the latest beta adds this option to the game:
" -Added a “usertestmode.txt” file which is by default set to false, but can be set to true. This allows user access to toggle on modes that generate all Stratagems and start the game with all Techs and all Models. Great for the curious and the graphics modders. "
That means you can now start a new game with all stratagems, which is probably useful for this project.