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Rumania conquest bug - Hex control
Posted: Wed Aug 12, 2020 4:14 am
by Majorball68
V03.02.0.0 (May have been present in other versions) Rumania has been Conquered. During conquest phase the German Peacekeepers are relocated to Hungary. Hex control remains as German even in the USSR next turn. The USSR is unable to move land units into the German controlled Rumanian hexes. I was able to edit the save file to transfer control back to USSR as a work around. Save attached is prior to conquest.
RE: Rumania conquest bug - Hex control
Posted: Wed Aug 12, 2020 4:38 am
by AxelNL
known bug. Same happens with Jap peacekeepers in Persia.
RE: Rumania conquest bug - Hex control
Posted: Thu Aug 13, 2020 10:44 pm
by Shannon V. OKeets
ORIGINAL: AxelNL
known bug. Same happens with Jap peacekeepers in Persia.
Not known to me before now.
RE: Rumania conquest bug - Hex control
Posted: Fri Aug 14, 2020 5:43 am
by Majorball68
ORIGINAL: Shannon V. OKeets
ORIGINAL: AxelNL
known bug. Same happens with Jap peacekeepers in Persia.
Not known to me before now.
Probably not that common because most just give up Bessarabia

RE: Rumania conquest bug - Hex control
Posted: Fri Aug 14, 2020 4:41 pm
by AxelNL
ORIGINAL: Shannon V. OKeets
ORIGINAL: AxelNL
known bug. Same happens with Jap peacekeepers in Persia.
Not known to me before now.
I bumped it in the Beta forum
RE: Rumania conquest bug - Hex control
Posted: Sat Aug 15, 2020 5:14 pm
by AxelNL
Although that is a slightly different variant, I had twice that the peacekeepers also did not go.