[1.05] One hex of sealed road cost 47 AP to move logistics along
Posted: Thu Aug 13, 2020 2:34 pm
See attached snip.


What's your Strategy?
https://forums.matrixgames.com:443/

Actually the current Pull Points System does consider blocked off Branches as non-existend for this modifier.ORIGINAL: DTurtle
Thats because of the branching. Going above 5 adds penalties. Destroy the road branchings instead of only blocking them off.