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Valley of Tears

Posted: Sat Aug 15, 2020 12:43 pm
by edward77
In the "Into the Valley of Tears" scenario (Tel_Hermonit_1a_1973.scn by Jim Mays) the AI Egyptians never move. I cannot see what is holding them back as there are no fixed units nor any waiting to be released. Grateful for an explanation. Thanks

RE: Valley of Tears

Posted: Sat Aug 15, 2020 2:22 pm
by Jason Petho
I suspect there is an issue with pathfinding.

These things will be remedied with new Scripting we are working on with Vietnam.

RE: Valley of Tears

Posted: Thu Aug 27, 2020 9:48 am
by edward77
Jason, Also in Duel for Golan 85 Valley B the Syrian 251 Sp Howitzer graphic looks like an old wide Computer Monitor. Worse still in the Jordon v Syria Remath scenario virtually all the Syrian units have this graphic. I applied the latest update update but no change. Does this occur in your copy of CSME?

RE: Valley of Tears

Posted: Thu Aug 27, 2020 10:30 am
by Big Ivan
Hmmm, that's weird edward77.

I don't see that in my copy. I'm running the 2.01 version. Both 2D and 3D in the editor look normal in both scenarios, no computer monitor look. In 2D I am running the black silhouette mod. Everything appears normal.

RE: Valley of Tears

Posted: Thu Aug 27, 2020 5:08 pm
by edward77
Right Ok, Thanks Jason. Also found same graphic im "Day of Merks". Looks like some corrupt files so I will reinstall 2.0

RE: Valley of Tears

Posted: Fri Aug 28, 2020 10:09 am
by edward77
Big Ivan and Jason. Thanks for help. Reinstalling fixed everything