LUA command for conditional message
Posted: Tue Aug 18, 2020 4:33 pm
I have two messages. One message should display if the player destroys a neutral. And one message should show if the OPFOR destroys a neutral. Additionaly the scenario ends instantly.
Have i to use LUA or is there a way with the event editor? I found no condition for a simple if side(NATO) destroys ship A then its message A, if side(OPFOR) destroys ship A then its message B.
Is there an easy way to do that? Thanks in advance.
Have i to use LUA or is there a way with the event editor? I found no condition for a simple if side(NATO) destroys ship A then its message A, if side(OPFOR) destroys ship A then its message B.
Is there an easy way to do that? Thanks in advance.