Axis Decisive Victory - 7/1943
Posted: Thu Aug 20, 2020 11:57 pm
So after a few small scenario runs, 4-5 repeats of the German opening attacks I've finally concluded my first campaign game as the axis on easy difficulty. I won a decisive victory in July of 1943. I initially thought the Soviets would fold after Leningrad, Moscow and Stalingrad were taken, but to my dismay they didn't. Then I thought well just go take the oil fields... all of them, and I did that and still no surrender. It wasn't until I took Gorky, Kuibyshev and Kazan that I finally hit required VP's to win a decisive.
As I played after the first 5-6 turns my attention to detail diminished a bit and I wasn't paying tons of attention to some of the things I was doing on the opening moves. I never did much with the Luftwaffe after the opening bombings on the Soviet air force and just let the AI handle it. There were some times that I dropped supplies but generally the AI managed all of it. By games end the Soviet air force as at least 2-3 times the size of mine. In manpower they were sitting somewhere around 2.7 - 2.9 million to my German manpower that was somewhere around 4 million.
It seemed so easy to make huge encirclement's where 20-30 inf/cav divisions/corps would be wrapped and destroyed turn after turn. Not sure this really was feasible in reality. Whenever I put max infantry or armor stacks together rarely would the Russian's not route. It seemed on easy the game was literally too easy. Does difficulty change how the AI responds to things?
Lastly as much fun as I had, after about 100 turns I'm not sure there is as much replay ability with WiTE. Maybe I just need a break as I'm burned out just trying to churn through turns. I am not sure I ever want to play the Soviets it seems so much more involved and way more challenging trying to bleed the axis enough to start punching back. Trying to remember all the rule nuances is also problematic and dealing with unit creation on the Soviet side also seems to add yet another layer of detail.
Anyone have similar thoughts or experiences? Are the Axis just easier to play and win with?
As I played after the first 5-6 turns my attention to detail diminished a bit and I wasn't paying tons of attention to some of the things I was doing on the opening moves. I never did much with the Luftwaffe after the opening bombings on the Soviet air force and just let the AI handle it. There were some times that I dropped supplies but generally the AI managed all of it. By games end the Soviet air force as at least 2-3 times the size of mine. In manpower they were sitting somewhere around 2.7 - 2.9 million to my German manpower that was somewhere around 4 million.
It seemed so easy to make huge encirclement's where 20-30 inf/cav divisions/corps would be wrapped and destroyed turn after turn. Not sure this really was feasible in reality. Whenever I put max infantry or armor stacks together rarely would the Russian's not route. It seemed on easy the game was literally too easy. Does difficulty change how the AI responds to things?
Lastly as much fun as I had, after about 100 turns I'm not sure there is as much replay ability with WiTE. Maybe I just need a break as I'm burned out just trying to churn through turns. I am not sure I ever want to play the Soviets it seems so much more involved and way more challenging trying to bleed the axis enough to start punching back. Trying to remember all the rule nuances is also problematic and dealing with unit creation on the Soviet side also seems to add yet another layer of detail.
Anyone have similar thoughts or experiences? Are the Axis just easier to play and win with?