Kamikazes have never been a factor, let alone, used
Posted: Sun Aug 23, 2020 1:44 am
Have played 60+ games since C19. Kamikazes may have been used, maybe, repeat, maybe in one game.
1) In games where the Japs can afford to buy Kamikazes, they don't need Kamikazes. Meaning, I bought them, because I had excess MMPs to burn, thus, not used.
2) In games where the Japs cannot afford to buy Kamikazes, that's when they really should appear.
[SOLUTION] Find a historical trigger, that if the Japs are getting their butts kicked, give them some of these suicide planes. That trigger could be alot of things (lost 75% of their Carriers, lost 50% of their Islands, MMPs are down). Some Script runs. "Tojo knows times are desperate, for 25 MMPs, 3 Kamikazes can had". Just an example.
Next.......how they work need changed.
a) Kamikazes should be able to "Auto Intercept" ships that sail by. Give them a "Mission type" of, "Ram any ship which comes into range". Currently, it's rare they even get a chance. Yanks will spot them from long distance, pick them off.
b) Kamikazes should NOT take up an entire Hex. Allow them to double-stack. On key defense positions, you cannot have an Air piece wasting the space, because else, Marines will dust them. Double-stack should be allowed.
c) Kamikazes should be given more hidden attributes. Spotting is too liberal in this game. Yeah, we know some Japs are on Tarawa, but not the exact strength, for example.
d) Kamikazes should exact morale loss for US and/or maybe give a victory point or two for a kill.
Honestly, I don't know what "to do", but many pieces aren't coming into play. Suggest giving the Japs some of these units in the base 1939 game if their getting their butts kicked. Additionally, give the Germans 1-Rocket too. Maybe give the Germans some Light Tanks like Russia.
We need a thread about given Partisans a "face lift" also.
1) In games where the Japs can afford to buy Kamikazes, they don't need Kamikazes. Meaning, I bought them, because I had excess MMPs to burn, thus, not used.
2) In games where the Japs cannot afford to buy Kamikazes, that's when they really should appear.
[SOLUTION] Find a historical trigger, that if the Japs are getting their butts kicked, give them some of these suicide planes. That trigger could be alot of things (lost 75% of their Carriers, lost 50% of their Islands, MMPs are down). Some Script runs. "Tojo knows times are desperate, for 25 MMPs, 3 Kamikazes can had". Just an example.
Next.......how they work need changed.
a) Kamikazes should be able to "Auto Intercept" ships that sail by. Give them a "Mission type" of, "Ram any ship which comes into range". Currently, it's rare they even get a chance. Yanks will spot them from long distance, pick them off.
b) Kamikazes should NOT take up an entire Hex. Allow them to double-stack. On key defense positions, you cannot have an Air piece wasting the space, because else, Marines will dust them. Double-stack should be allowed.
c) Kamikazes should be given more hidden attributes. Spotting is too liberal in this game. Yeah, we know some Japs are on Tarawa, but not the exact strength, for example.
d) Kamikazes should exact morale loss for US and/or maybe give a victory point or two for a kill.
Honestly, I don't know what "to do", but many pieces aren't coming into play. Suggest giving the Japs some of these units in the base 1939 game if their getting their butts kicked. Additionally, give the Germans 1-Rocket too. Maybe give the Germans some Light Tanks like Russia.
We need a thread about given Partisans a "face lift" also.