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(1.05) - Upgrade cost is cost of new model, not difference plus 33 percent

Posted: Mon Aug 24, 2020 9:34 am
by Philo32b
In my game the upgrade cost is not what the manual says it should be. The manual says it should be New Cost - Old Cost, + 33% of New Cost. Instead, the game is charging me the complete new cost to upgrade.

Please find below the link to my saved game. In 3 INF there are Riflemen VI, with Battledress and automatic weapons. I want to upgrade them to Riflemen VII, with Battledress and Gauss Rifles.

The cost of the Riflemen VI is 6 metal, 10 IP, and 1 machine
The cost of the Riflemen VII is 6 metal, 11 IP, and 1 machine

The upgrade cost should be 1.98 metal, 3.63 IP, and .33 machine. Rounding the fractions leaves an upgrade cost of only 2 metal, 4 IP, and 0 machines.

Instead the game is charging me 6 metal, 11 IP, and 1 machine for the upgrade.

http://www.mediafire.com/file/v3oshidgq ... 8.se1/file

RE: (1.05) - Upgrade cost is cost of new model, not difference plus 33 percent

Posted: Mon Aug 24, 2020 12:54 pm
by Vic
This will be improved in the upcoming beta. Thanks for taking the time to report this.

RE: (1.05) - Upgrade cost is cost of new model, not difference plus 33 percent

Posted: Tue Aug 25, 2020 5:53 am
by HansLemurson
I was wondering why it was cheaper to scrap and re-build a sub-unit than to upgrade.

RE: (1.05) - Upgrade cost is cost of new model, not difference plus 33 percent

Posted: Sat Sep 05, 2020 1:36 am
by Kalkkis
In 1.05b2 it still charges you the wrong price, even if the reported cost in the upgrade window is right.

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RE: (1.05) - Upgrade cost is cost of new model, not difference plus 33 percent

Posted: Mon Sep 07, 2020 1:17 pm
by Vic
Yes sorry. Was fixed in beta3