Sorta Radical Modding Question
Posted: Sat Aug 29, 2020 1:47 am
Wondering if modding TOAW 4 and using the scenario editors could be the engine for an operational level science fiction game. As in one with spacecraft on spacecraft combat. If anyone is familiar with Task Force Games/Amarillo Design Bureau's pen and paper Star Fleet Battles tactical game and their Federation and Empire strategy game I was thinking something in the middle of that range.
I was also thinking about making Federation and Empire itself based on TOAW 4 since that's basically an army game where the hexes are 500 parsecs wide...
Do the more experienced modders/scenario designers here think this is feasible or am I insane?
Thanks in advance for any assistance that you can provide.
v/r
feld
I was also thinking about making Federation and Empire itself based on TOAW 4 since that's basically an army game where the hexes are 500 parsecs wide...
Do the more experienced modders/scenario designers here think this is feasible or am I insane?
Thanks in advance for any assistance that you can provide.
v/r
feld