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[1.05b1] Enemy units do not die from No Retreat posture

Posted: Thu Sep 03, 2020 4:31 pm
by Malevolence
Per the image, the No Retreat posture states there is a 50% chance to die when retreating. However, enemy units do not die when retreating.

Image

Device is Windows 10 Pro 64bit, version 2004 (v19041.421), Intel i7-1065G7 1.30Ghz, 16GB RAM. It is a Surface Pro 7, connected to 2560x1600 display monitor via USB-C. Intel Iris Plus integrated graphics.

For reference, Game Build v 1.05-beta1; Scenario Build 1.05-beta1; Last Game Build used 1.05-beta1; Scenario Version Number #53.

RE: [1.05b1] Enemy units do not die from No Retreat posture

Posted: Thu Sep 03, 2020 4:32 pm
by Malevolence
These units were using the No Retreat posture. This was reproduced in other engagements as well.

Image

RE: [1.05b1] Enemy units do not die from No Retreat posture

Posted: Mon Sep 07, 2020 11:20 am
by Vic
Yes in fact the text is wrong. v105-beta4 will read "50% will suffer a hit when attacked during retreating". A hit can be PINNED, RETREAT or KILL. So more likely that about 1/6th-1/8th of enemy retreating will be killed (if fired upon).

RE: [1.05b1] Enemy units do not die from No Retreat posture

Posted: Mon Sep 07, 2020 3:18 pm
by Malevolence
ORIGINAL: Vic

Yes in fact the text is wrong. v105-beta4 will read "50% will suffer a hit when attacked during retreating". A hit can be PINNED, RETREAT or KILL. So more likely that about 1/6th-1/8th of enemy retreating will be killed (if fired upon).

Perhaps an annotation that shows when a subunit was hit on the display? On the other side of the hits/kills, towards the enemy's side.