[1.05b1] Militia learns from experience event
Posted: Thu Sep 03, 2020 4:53 pm
Per the image, the militia learns from experience event only allows two decisions. Yes, and Yes plus more. There is not a "No" option.
More curiously, the Yes option in this case would result in leader relation gains, however, incentivizing even more mercenaries results in no positive relationship gains. This seems counter-intuitive given the supporters.

Device is Windows 10 Pro 64bit, version 2004 (v19041.421), Intel i7-1065G7 1.30Ghz, 16GB RAM. It is a Surface Pro 7, connected to 2560x1600 display monitor via USB-C. Intel Iris Plus integrated graphics.
For reference, Game Build v 1.05-beta1; Scenario Build 1.05-beta1; Last Game Build used 1.05-beta1; Scenario Version Number #53.
More curiously, the Yes option in this case would result in leader relation gains, however, incentivizing even more mercenaries results in no positive relationship gains. This seems counter-intuitive given the supporters.

Device is Windows 10 Pro 64bit, version 2004 (v19041.421), Intel i7-1065G7 1.30Ghz, 16GB RAM. It is a Surface Pro 7, connected to 2560x1600 display monitor via USB-C. Intel Iris Plus integrated graphics.
For reference, Game Build v 1.05-beta1; Scenario Build 1.05-beta1; Last Game Build used 1.05-beta1; Scenario Version Number #53.