Add counter in combat for # of times Shot At/Hit
Posted: Mon Sep 07, 2020 9:16 pm
In the combat view, there's a counter on units indicating how many times they have Hit another unit, and how many units they have Killed.
But I think it would also be nice to see a counter that tracks how many times a unit has been shot. We can't easily tell the difference between a unit that is showing unusual resilience, and one which simply isn't getting shot at.
Now obviously it would be pointless to count how many times a unit has been killed, so we'd want to see some other numbers.
Due to the way the die rolls are handled, I think the only relevant numbers available to us would be the Number of times a unit has been Shot At, and the number of times it has been Hit.
Hits are often self explanatory (the unit dies, or retreats), but some units have Feats that let it ignore some hit results, and also the Pinned effect I don't think has an obvious indicator. It would also give a great way to judge how effective your forces are, seeing how many shots it takes in order to deliver a hit, and then a kill.
Summary: Add an indicator in the Combat View showing how many times a sub-unit has been Shot-At and how many times it has been Hit.
But I think it would also be nice to see a counter that tracks how many times a unit has been shot. We can't easily tell the difference between a unit that is showing unusual resilience, and one which simply isn't getting shot at.
Now obviously it would be pointless to count how many times a unit has been killed, so we'd want to see some other numbers.
Due to the way the die rolls are handled, I think the only relevant numbers available to us would be the Number of times a unit has been Shot At, and the number of times it has been Hit.
Hits are often self explanatory (the unit dies, or retreats), but some units have Feats that let it ignore some hit results, and also the Pinned effect I don't think has an obvious indicator. It would also give a great way to judge how effective your forces are, seeing how many shots it takes in order to deliver a hit, and then a kill.
Summary: Add an indicator in the Combat View showing how many times a sub-unit has been Shot-At and how many times it has been Hit.