1.00.081 update
Posted: Wed Sep 16, 2020 11:10 am
WP is in the queue for updating to 1.00.081. We are looking at next week sometime for the update.
We are doing a patch because some players are having graphical issues with the engine conversion from Unity 2017 to Unity 2019 in full screen mode. Unlike 2017, the 2019 version isn't exclusively full screening causing skips with screen edge mouse movements.
If you have the skipping this is the current work around.
Window mode -> minimize windows taskbar (and any other) -> maximize warplan screen -> full screen mode.
As an added goodie I included more fixes I was saving for the next patch. I worked all weekend to get these in.
If you haven't done so please write a steam review. Doesn't matter if it's good or bad. I read them all to get a feel on what is right, what is wrong, and what to improve. It really helps promote the game. Wargamer.com did an article on WarPlan's 1.00.08 patch and mentioned the "positive" steam review.
1.00.081
Fixed graphical and minor bugs from Unity 2019 engine upgrade
Fixed coast resupply bug with fleets
Change HQs may no longer be disbanded for production
Fixed merging 2 divisions together name when none are available
Fixed A.I. advance after combat bug
Fixed Axis in Turkey supply problem by adding supply depot next to Istanbul
Fixed Canadian air ranges
Added Fleets with land units in which the port is occupied can CTRL-right click to unload land unit in an adjacent land hex when the fleet is in port.
Added hotkeys text for the above in the help -> hotkeys section
Added hotkeys for repair and mode "E" and "M"
Fixed naval combat messages
Fixed naval units no longer retreat from ports
Change increased port sizes in Greenland and Azores to fully support a division garrison and air unit
Added Persian Lend Lease route for USSR via event script.
Change -5 production from 225,73 iron resource
Change coast of Norway
Added minefield West of Oslo
Fixed Turkey Axis supply issues if Axis invade
Fixed number of units being built so it doesn't merge with support pool units
Fixed Vichy France logistics
Added "k" hotkey for supply trucks when a land or air unit is selected
Added bomb icons on map to show strategic bombardment damage
Added graphical options menu in main and game menus (options)
Fixed save game centering with non-1x UI scale
Fixed minor country advancedment change bug
Fixed Unity 2019 engine date text bug
Change increase naval ID level increase from 35% to 40% chance
Change lowered slightly search and spotting tables for naval battles
Fixed Options screen offset
Fixed airfield placement
Removed Maginot line in 1941-44 scenarios
Fixed event $GiveUnit now also gives CV air strength to naval group
Fixed scenario flags for Malta and Gibraltar supply isolation
Fixed deployment bug for minors
Thanks for your patience.
We are doing a patch because some players are having graphical issues with the engine conversion from Unity 2017 to Unity 2019 in full screen mode. Unlike 2017, the 2019 version isn't exclusively full screening causing skips with screen edge mouse movements.
If you have the skipping this is the current work around.
Window mode -> minimize windows taskbar (and any other) -> maximize warplan screen -> full screen mode.
As an added goodie I included more fixes I was saving for the next patch. I worked all weekend to get these in.
If you haven't done so please write a steam review. Doesn't matter if it's good or bad. I read them all to get a feel on what is right, what is wrong, and what to improve. It really helps promote the game. Wargamer.com did an article on WarPlan's 1.00.08 patch and mentioned the "positive" steam review.
1.00.081
Fixed graphical and minor bugs from Unity 2019 engine upgrade
Fixed coast resupply bug with fleets
Change HQs may no longer be disbanded for production
Fixed merging 2 divisions together name when none are available
Fixed A.I. advance after combat bug
Fixed Axis in Turkey supply problem by adding supply depot next to Istanbul
Fixed Canadian air ranges
Added Fleets with land units in which the port is occupied can CTRL-right click to unload land unit in an adjacent land hex when the fleet is in port.
Added hotkeys text for the above in the help -> hotkeys section
Added hotkeys for repair and mode "E" and "M"
Fixed naval combat messages
Fixed naval units no longer retreat from ports
Change increased port sizes in Greenland and Azores to fully support a division garrison and air unit
Added Persian Lend Lease route for USSR via event script.
Change -5 production from 225,73 iron resource
Change coast of Norway
Added minefield West of Oslo
Fixed Turkey Axis supply issues if Axis invade
Fixed number of units being built so it doesn't merge with support pool units
Fixed Vichy France logistics
Added "k" hotkey for supply trucks when a land or air unit is selected
Added bomb icons on map to show strategic bombardment damage
Added graphical options menu in main and game menus (options)
Fixed save game centering with non-1x UI scale
Fixed minor country advancedment change bug
Fixed Unity 2019 engine date text bug
Change increase naval ID level increase from 35% to 40% chance
Change lowered slightly search and spotting tables for naval battles
Fixed Options screen offset
Fixed airfield placement
Removed Maginot line in 1941-44 scenarios
Fixed event $GiveUnit now also gives CV air strength to naval group
Fixed scenario flags for Malta and Gibraltar supply isolation
Fixed deployment bug for minors
Thanks for your patience.



