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[Fixed] Random Wingmen Behavior 1147.10

Posted: Tue Sep 22, 2020 9:48 pm
by angster
1.) Select Hornet 4 (Wingman)
2.) Plot course for that plane, preferably close
3.) Hornet 4 will rejoin Hornet 3 (Lead) once Hornet 4's course is complete
4.) Select Hornet 4 again and plot course
5.) Hornet 4 completes the course but will randomly create a new course in the patrol area, instead of rejoining Hornet 3
6.) Once Hornet 4 completes this random course, it will rejoin Hornet 3

RE: [Logged] Random Wingmen Behavior 1147.10

Posted: Wed Sep 23, 2020 1:35 am
by Rory Noonan
Logged for investigation.

0014149

RE: [Logged] Random Wingmen Behavior 1147.10

Posted: Fri Oct 02, 2020 2:54 am
by SteveMcClaire
This will be fixed for the next update.