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AI Feedback

Posted: Thu Sep 24, 2020 12:41 pm
by Gamer1745
Hello Bill & Hubert, & others,

Here is a short video on an AI issue that is close to an exploit.

https://youtu.be/iiSv8RV4aO8

RE: AI Feedback

Posted: Thu Sep 24, 2020 1:35 pm
by Elessar2
Hmm, that map has a much smaller scale than vanilla, but I don't recall seeing a scenario like that in the relevant subforum here, unless I missed it. [&:]

RE: AI Feedback

Posted: Thu Sep 24, 2020 4:54 pm
by Tanaka
ORIGINAL: Gamer1745

Hello Bill & Hubert, & others,

Here is a short video on an AI issue that is close to an exploit.

https://youtu.be/iiSv8RV4aO8

Yeah most humans learn real quick to avoid those type of surrounded hexes unentrenched. Even entrenched you will usually get destroyed as well. The AI on the other hand does not learn. Certain hexes are just meat grinders you avoid at all costs! Wish this could be fixed for the AI as well!

RE: AI Feedback

Posted: Thu Sep 24, 2020 5:31 pm
by Tanaka
ORIGINAL: Elessar2

Hmm, that map has a much smaller scale than vanilla, but I don't recall seeing a scenario like that in the relevant subforum here, unless I missed it. [&:]

It is the Ludendorff Offensive Scenario in your campaigns.

RE: AI Feedback

Posted: Thu Sep 24, 2020 10:30 pm
by OldCrowBalthazor
ORIGINAL: Tanaka
ORIGINAL: Gamer1745

Hello Bill & Hubert, & others,

Here is a short video on an AI issue that is close to an exploit.

https://youtu.be/iiSv8RV4aO8

Yeah most humans learn real quick to avoid those type of surrounded hexes unentrenched. Even entrenched you will usually get destroyed as well. The AI on the other hand does not. Certain hexes are just meat grinders you avoid at all costs! Wish this could be fixed for the AI as well!

Hmmm....yeah, with humans, its once bitten, twice shy. With the AI, its hell on wheels to perdition.

RE: AI Feedback

Posted: Fri Sep 25, 2020 7:07 am
by BillRunacre
Thanks for reporting and posting the video, as well as for your many videos of our games. [:)]