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Changes since release

Posted: Wed Oct 07, 2020 4:11 pm
by michaelsbacon
Hi,

I bought the game release day, but I got a bit bogged down in my first game with micromanagement and wandered away. I was wondering, how has the game changed since then? The patch notes look extensive, so I'm mostly interested in the big highlights.

I appreciate anyone willing to take the time to help me out, thanks!

RE: Changes since release

Posted: Wed Oct 07, 2020 10:53 pm
by mroyer
A big upgrade is so-called "pull points". That's basically an aid that helps reduce micromanagement of the logistics net. Units and assets pull required levels of logistic points towards themselves. I find it still rather confusing, but it seems to work better with less effort - I have fewer logistical catastrophes, even though I'm still not entirely comfortable how to run the net, yet.

-Mark R.

RE: Changes since release

Posted: Thu Oct 08, 2020 8:09 am
by Falke
Aside from the big change in Logistics, there have been many informational changes. eg

Resource Tooltip has been expanded to give more&better information
Units that do not receive full supply have a note for the reason they are not getting it.
Some new reports added.